Re: Blastbay Studios Open Source Libraries
@#45
Wow, fantastic!
Really the possibilities are huge and it will be very useful.
Sometimes I need to quickly apply a convolution effect to an audio file, but without losing the original file and even a long time making edits.
For games, this will be too good.
When you're done, also write a small shell so you can use it elsewhere, like bgt for example.
The parameters could be as follows:
* -i, impulse file of the effect to be applied to the audio (reverb, distortion, etc.)
* -sound, the input file
* -output, the resulting file.
regards
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