Re: Universal Paperclips, an incremental browser game
Hi.
I'm playing the IOS version, and it is fully accessible. It seems like the game runs slower when the screen is locked.
Can someone explain how the processes works or what they do? I haven't figured that out yet. As previously mentioned, the chips compute or what's called is the only thing which I don't find accessible.
I'm very far in the game. I won't spoil anything, but for those who have came that far, machines and lots of new things will give you an idea about where I am.
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