Re: Help me with a little Manamon 2 Fun

lol I should do a ghost-undead run. Or a magic-undead run. Just to make that fight way, way harder, and see how well I do without going insane with levels.

The bomb boxes are not bugged. In the first fight where you see them, you use them as damage-dealers against the boss. In the second fight, when the boss drops a box but doesn't disappear, the boxes have HP and will go boom if you hit them hard enough. A few quick tips for that fight, btw:
1. If the boss's HP is low enough already, just wail on it till it croaks and ignore the box.
2. Always make sure that you've got at least one manamon in reserve; this way, even if the boss croaks and the box bursts, you lose three manamon (the ones on the field), but you've got one living one in reserve. Hell, all it takes is bullrushing.
3. Speaking of bullrushing, you get a one-time item that will heal your whole team for this fight. It's perfectly doable without the item, but rather a cakewalk if you choose to use it. If you're down to one of your last manamon but the boss is nearly dead, use that crystal and suddenly you're back in business.
4. Early in the fight, if you find your damage potential isn't as high as it should be, use buffs. One stage only of attack or special attack (or both), don't go crazy. Also, if you do have moves that boost a type (splash, polish, etc), feel free to use them early and then have them enhancing your powerful moves to even greater heights.
5. Confusion and paralysis. Seriously.

Oh, and purely for fun, I imported a Skirial into manamon 2. Apparently it gets Sting Ray and Poison Pressure now. If this thing got Plague (even if it was through a move tutor or at a high level - this would make it a pretty good special attacker. As it stands, it gets stuck with Rage Bug, which is an wwful, awful, awful move that really needs updating. Being locked into a 105-power move with 90 accuracy which -then forces you to go berserk so you can't heal? Sorry, but that's an enormous drawback when moves like Plague or Pest Pincer exist. And I do say Plague on Skirial here because its other STAB moves are special. Subliminal Radio Wave, Sting Ray, Poison Pressure, Wind Force, Plague would make this a decent poison-air-insect type.

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