Re: Adjusting volume of sounds and music for games

Are you sure that you're not accidentally just adjusting the volume of Audacity itself instead of the music file?  Are you sure that you're editing the entire track?

I'm writing audio libraries, and this sort of thing kind of can't be a game-side bug unless you're playing and pausing it all the time or trying to set the volume in both places and accidentally increasing it in your code.

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