Re: Good resources for getting to grips with procedural or maze generation

Hi,

I don’t know if it will help at all, but Philip Benfold wrote a maze generator, sure I know its written in BGT,  so I’m sure people will jump down my throat for mentioning BGT in a programming topic, but if you’re wanting to see an example of maze generation in action, although it’s only a very basic maze generator  it at least shows off the basics of how it works. Again, I’m not peddling or pushing BGT, I just thought if you wanted an example since I had the code lying about I’d share it, in case you found it helpful. Dropbox link to the BGT code below:

https://www.dropbox.com/s/wped181ep7rq9 … r.bgt?dl=1

Paul Lemm

-- 
Audiogames-reflector mailing list
Audiogames-reflector@sabahattin-gucukoglu.com
https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector
  • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : Hijacker via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : lemm via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : philip_bennefall via Audiogames-reflector
    • ... AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector

Reply via email to