Re: nintendo ds lite ui question
It's as easy as plug and play, mostly, and the ui doesn't wrap. If you have both the ds and gba slots occupied, the ds game is the topmost option, and the gba game is second to the last option going down. On the bottom left is brightness control which you can either touch or activate with the arrows and button. The menu is laid out like an upside down t, with a column of menu items going down, and a row of menu items at the bottom. Ds and gba startup icons will not be available unless you have cartridges plugged into those slots. The ds light has 4 different brightness settings as opposed to the original ds's 3. Besides brightness, there are a few other things you can configure, like the date, time, your birthday and you even get a special startup animation on your birthday. You can also set up an alarm Clock to wake you up, set up wifi and access a chat room to communicate with other ds users near you. Most of this isn't doable without a way to read the screen of course, but for just playing games you'll be absolutely fine.
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