Re: Psycho Strike - New Strategy/Action game

Hello.

Fantastic piece, Went ahead and bought it Before even starting my first mission. Well, I may grow bored of it as it is now but no one forced me to buy it so I won't complain, however I hope this game will be expanded on. I've got a few suggestions, brainstorming mostly, and some questions as well.

First suggestion is, can we get more feedback from the developer? I Think a lot of concern about buying the game right now is because they don't know where the game is going. There's been many great suggestions but hardly no response to them what I can see. I can see this game can get boring, it's only Hammering keys, so it'd be a relief to hear about the plans and so.

Brainstorming: I want to capture a cop or some other hostage and hold him or her captive in exhhange for one of my own should they get captured. Idk but something like that.

Suggestion for change: when someone gets captured, you should be allowed to take how many you like to the police.

I Think there's not a single suggestion that others have said that I don't like, so I'll just raise that.

I'd like some way to easily Review all items available both in characters and in base and easily switch items between one from Another. As it is now you have to first check who has the item, then remove that, then give it to the other.

Brainstorming: going to the bar can give you a "social" stat. This social stat can be used when Selling goods, the more Contacts you have the better deals you can get. What goods, well a cool stage alternative to the bank would be to rob some different stores, where you could pick up new and interesting things for yourself but also items to sell to others.

Brainstorming: I want a gym that COSTs Money to use but would let you train your stats. The main reason for this is because I had a character that was very very week for his level. (visiting the gym would be quite exp ensive)

Idea: the base can throw a party and invest Money and drugs. All invited people will restore their bordom and there'd be some other benefits to throwing parties I didn't Think of yet.

I never visited the casino but I guess there aren't slots there? I'd like a nice Little casino with black jack and slots to just get high and play in.

An extensive log file (not the same one as in the game) would be kept, detailing all the missions and their total results (gained that ammo and that amount of bla bla bla), "Dude Dudeson was evicted from his high security cell on monday 25th May 2015" etc etc.

Here're a few alternative goals besides Money and killing: recruit a certain amount of people, survive for a certain amount of time or reach a certain level. Thought I'd had more interesting stuff but nope.

When making "future" store robberies and bla bla bla (this is only brainstorming again) you could invest i n the base, making it more fun to stay there, making characters heal faster etc etc.

And I ... just lost my line of thought. I've got the seglish speaking test in 10 minutes. Speaking is what I'm good at so I'm not worried, I'm just stressed.

Anyway ... awesome game and hope go get some feedback! smile

Edit:
[[wow]] holy shit, some funny typos in there. I don't have the time to edit them now though, you'll understand it hopefully. *English speaking test* hahaha.

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