Re: DeathMatch, a new beginning

Danny asked me to post this on behalf of him as he's currently working hard away at coding and getting a fix to his new testing team.
So it seems that in spite of the old testing teams efforts, the newly released update is going to have to be pulled back for further testing. The current testing team is being disbanded, and a new one formed. Unfortunately this also means that the server will not be open to the public for, at the very least, a few weeks. People who are interested in testing can add danny on skype at dannystandley1.
If you are looking to play a game, this is not for you. If you are looking to help the development of a future game, then feel free to apply, but keep the following in mind.
Testers will be required to speak fluint english, present bugs and reports in a meaningful linear way, and be able to follow objectives and goals assigned to them. If Danny says we have to test teleporting to grandma's house it means test teleporting to grand ma's house, not to do cargo deliveries and bounty missions.
Any progress made in the testing versions will not be kept in the released version. Purges and restores may be common place, so don't complain when it happens. Hopefully we can work hard to crank out a far more stable game for us all to enjoy. If you fall short of these requirements you will be disbanded from the testing team.
Thanks for reading.

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