Mike Hanson Wrote: 
> This explains why different transports, assuming they're all "good
> enough", won't sound appreciably different. 

Agreed - once it's in digital land, it's only a matter of having no
errors (jitter doesn't count BTW; that's really an analog phenomenon).

However, the thing about an opto/mechanical (CD) transport is that you
have to deal with how well the, uh, transport itself is working - and
that's a real-world error-prone process involving light, motors, and
quite fragile media. I have several real-life, perfectly reproducible
cases where a slightly scratched CD plays fine in one player, and with
skips/clicks in another. On a CD with even the most utterly
microsocopic imperfections (even a brand new one), you'll find one
transport plays it with more errors than another. Impercipble to the
ear, maybe, (a single bad sample just gets interpolated) but it's not
digital perfection.

SB2 does have quite an "unfair" advantage in that our "transport"
simply doesn't have to deal with frequent read errors. As long as the
hard drive is functioning and the network is fast enough, it just
works.

There is a simple but time-consuming empirical test you could do (maybe
I'll try this if nobody else has), which is to simply measure the bit
error rate of various CD transports. Then you want to compare the
output from a good ripper, say EAC, which I expect would outperform any
audio CD player. The reason I say that is because a ripper is not
encumbered by real-time constraints, and can take as long as it likes
to retry a particular read attempt until it gets the best possible
data.


-- 
seanadams
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