On Tue, Jan 06, 2015 at 11:05:15AM -0500, Marcus D. Hanwell wrote: > What doesn't work at all well is the edit/view GL widget, and the > tough/hard line between editing a molecule/viewing it. I am working on > merging the two widgets together, and reflecting the fluidity of > moving between the two types in the interface so that it will be far > less/barely noticeable that you went from viewing to editing a > structure. I had hoped to get this merged sooner, I think I am pretty > close to having it resolved now.
Are you talking about how the user should do this with respect to mouse button-drag and modifier keys? If so, it would be interesting to this disucss this, but I have no idea how it does (not) work currently, how it was supposed to work, and how you plan to fix it, based on your information above. > For the render widgets I was also hoping to move to the new OpenGL > classes added in Qt 5.4 soon. Any good reason for doing this? Is any major distribution shipping Qt 5.4 already? Michael ------------------------------------------------------------------------------ Dive into the World of Parallel Programming! The Go Parallel Website, sponsored by Intel and developed in partnership with Slashdot Media, is your hub for all things parallel software development, from weekly thought leadership blogs to news, videos, case studies, tutorials and more. Take a look and join the conversation now. http://goparallel.sourceforge.net _______________________________________________ Avogadro-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/avogadro-devel
