On Thu, Nov 10, 2016 at 1:14 PM, Marcus D. Hanwell
<marcus.hanw...@kitware.com> wrote:
> On Tue, Nov 8, 2016 at 1:47 PM, Marcus D. Hanwell
> <marcus.hanw...@kitware.com> wrote:
>> On Wed, Oct 12, 2016 at 10:22 AM, Marcus D. Hanwell
>> <marcus.hanw...@kitware.com> wrote:
>>> On Sun, Oct 9, 2016 at 5:39 PM, Pavolik, Ethan Thomas <et...@pitt.edu> 
>>> wrote:
>>>> I was wondering if you'd made any progress getting VS2015 up and running on
>>>> your machine. I'm still stuck with the previous link errors when trying to
>>>> build Avogadro-libs. This week I tried rebuilding QT5 from source and have
>>>> been digging through and comparing symbols in relevant .lib files trying to
>>>> figure out why they won't link for me, but I haven't been able to make any
>>>> progress.
>>>>
>>> I need to get back to this, I know we have seen a VS2015 issue around
>>> jsoncpp in another project. We have also confirmed that PyBind11 needs
>>> VS2015 as its minimum version on Windows.
>>
>> I am working my way through issues on this now, I fixed the spglib
>> find call, and am looking at symbol visibility. I want to have all
>> this building by the end of the week, hopefully sooner.
>>
> So I didn't do very much yesterday, but today spotted a few typos. I
> have all of AvogadroLibs compiling now, just working on cleaning up
> the patch a little. I also have the app compiling, but need to take a
> look at the packaging issues. Looking close, should have patches
> pretty soon.
>
> This is not attempting Open Babel and its dependencies yet, not sure
> if Geoff has had success there or if Windows is back on an older
> compiler. I remember libxml2 and some of the other Open Babel
> dependencies being difficult, I think you mentioned having used
> prebuilt binaries compiled with older Visual Studio for the C only
> libs.

So, I have it to the point where I can build this on Windows with
Visual Studio 2015. I need to move the submodules forward, but
everything builds and links. So that is great, and some progress. I do
this by typing,

cmake --build . --target avogadroapp --config Release

Pointing Qt5_DIR to the place where Qt5 is installed (within there
lib/cmake/Qt5). The next thing I need to figure out is why the
rendering context does not seem to be getting initialized correctly -
blank only on 64 bit build, and crashing on startup on the 32 bit
build.

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