Ok.. more on this issue.
http://www.directresponsemedicine.com/flexsandbox/goosuc2/ (Trunk)

The following is called every frame:
// klingon spins out of control in trunk (works as expected in 2.1.0)
  klingonLoader2.handle.rotationY = +(klingAngle+90);
  klingonLoader2.handle.roll(30);
// Does no change. RotationY and Roll both seem to not change an
animated MD2 at all
  bugLoader4.handle.rotationY = +(klingAngle+90);
  bugLoader4.handle.roll(30);


Expected behavior at:
http://www.directresponsemedicine.com/flexsandbox/goosuc/ (2.1.0)

Tony

On Oct 19, 7:11 pm, "Rob Bateman" <[EMAIL PROTECTED]> wrote:
> Hey Tony
>
> duly noted - will try and look at this tomorrow
>
> cheers
>
> Rob
>
> On Sat, Oct 18, 2008 at 5:37 PM, mogg <[EMAIL PROTECTED]> wrote:
>
> > Correction on the Trunk Link:
> >http://www.directresponsemedicine.com/flexsandbox/goosuc2/(Away3D
> > Trunk)
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [EMAIL PROTECTED]

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