Ok.. more on this issue. http://www.directresponsemedicine.com/flexsandbox/goosuc2/ (Trunk)
The following is called every frame: // klingon spins out of control in trunk (works as expected in 2.1.0) klingonLoader2.handle.rotationY = +(klingAngle+90); klingonLoader2.handle.roll(30); // Does no change. RotationY and Roll both seem to not change an animated MD2 at all bugLoader4.handle.rotationY = +(klingAngle+90); bugLoader4.handle.roll(30); Expected behavior at: http://www.directresponsemedicine.com/flexsandbox/goosuc/ (2.1.0) Tony On Oct 19, 7:11 pm, "Rob Bateman" <[EMAIL PROTECTED]> wrote: > Hey Tony > > duly noted - will try and look at this tomorrow > > cheers > > Rob > > On Sat, Oct 18, 2008 at 5:37 PM, mogg <[EMAIL PROTECTED]> wrote: > > > Correction on the Trunk Link: > >http://www.directresponsemedicine.com/flexsandbox/goosuc2/(Away3D > > Trunk) > > -- > Rob Bateman > Flash Development & Consultancy > > [EMAIL PROTECTED]
