Rob, I complied with the latest trunk and here is the result: http://www.directresponsemedicine.com/flexsandbox/goosuc2/ (now I have a dancing klingon ship :)
//The following is the code section doing the work every frame: //MD2still klingonLoader.handle.rotationY = +(klingAngle+90); // this would reset any previous roll and adjust the angle klingonLoader.handle.roll(30); // this would roll 30 degrees as expected //animated MD2 bugLoader.handle.rotationY = +(klingAngle+90); // this would reset any previous roll and adjust the angle bugLoader.handle.roll(30); // this would roll 30 degrees as expected http://www.directresponsemedicine.com/flexsandbox/goosuc/ (expected good behavior) Thanks in advance, Tony On Oct 22, 8:50 pm, mogg <[EMAIL PROTECTED]> wrote: > Rob, > > Thank you. You are a wanted man. I have already tested with that code. > The result is different than before but still off. I may not be using > roll correctly. I will check again in the morning. > > Tony > > On Oct 22, 6:16 pm, "Rob Bateman" <[EMAIL PROTECTED]> wrote: > > > > > sorry - been asleep ;) > > > not sure if your rotation issues are fixed, but an update from a day or so > > ago did take care of some other problem we've been having with rotations - > > care to double check what's going on with your project now? > > > cheers > > > Rob > > > On Wed, Oct 22, 2008 at 7:40 PM, mogg <[EMAIL PROTECTED]> wrote: > > > > *ping* :) > > > > On Oct 19, 7:11 pm, "Rob Bateman" <[EMAIL PROTECTED]> wrote: > > > > Hey Tony > > > > > duly noted - will try and look at this tomorrow > > > > > cheers > > > > > Rob > > > > > On Sat, Oct 18, 2008 at 5:37 PM, mogg <[EMAIL PROTECTED]> wrote: > > > > > > Correction on the Trunk Link: > > > > >http://www.directresponsemedicine.com/flexsandbox/goosuc2/(Away3D<http://www.directresponsemedicine.com/flexsandbox/goosuc2/%28Away3D> > > > > > Trunk) > > > > > -- > > > > Rob Bateman > > > > Flash Development & Consultancy > > > > > [EMAIL PROTECTED] > > > -- > > Rob Bateman > > Flash Development & Consultancy > > > [EMAIL PROTECTED] quoted text - > > > - Show quoted text -- Hide quoted text - > > - Show quoted text -
