Do you have a source? I would like to take a gander. On Sun, Oct 26, 2008 at 1:39 PM, AlinaX <[EMAIL PROTECTED]> wrote:
> > > "Capt*in" wrote: > > For a CS4 version, why not use the 3D triangle primitives CS4 can > > make, and build the geometrical primitives around that? I'd think the > > engine would become insanely faster if it used a built in 3D feature > > rather than having to make its own. > > There is no 3D hardware acceleration in FP10. > All the flash 3D engines are limited to "software mode". > Simply because DirectDraw has nothing to do with Direct3D. > Also, all the tests using "Graphics.drawTriangle()" didn't show any > spectacular performance boost. > > regards -- -Joey
