Do you have a source? I would like to take a gander.

On Sun, Oct 26, 2008 at 1:39 PM, AlinaX <[EMAIL PROTECTED]> wrote:

>
> > "Capt*in"  wrote:
> > For a CS4 version, why not use the 3D triangle primitives CS4 can
> > make, and build the geometrical primitives around that? I'd think the
> > engine would become insanely faster if it used a built in 3D feature
> > rather than having to make its own.
>
> There is no 3D hardware acceleration in FP10.
> All the flash 3D engines are limited to "software mode".
> Simply because DirectDraw has nothing to do with Direct3D.
> Also, all the tests using "Graphics.drawTriangle()" didn't show any
> spectacular performance boost.
>
> regards




-- 
-Joey

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