... and how does object.position = new Number3D(x,y,z) differ from object.moveTo(x,y,z)? The two look really similar in the source code other than an extra check in the moveTo method?
J
... and how does object.position = new Number3D(x,y,z) differ from object.moveTo(x,y,z)? The two look really similar in the source code other than an extra check in the moveTo method?
J