Hey

I've got a MovieMaterial made up of a JPG of a map, and several round
buttons (hot spots) that fire off events else where in the project.
But when this material is applied to a sphere it's looking very
strange, please see the images below: -

http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe_1.jpg
http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe_2.jpg
http://www.funkyjunk.me.uk/ImagesForExternals/away3d/maptexture.jpg

This is the code : -
material = new MovieMaterial(new Texture(), {interactive:true,
smooth:true});
sphere=new Sphere({ownCanvas:true,material:material,radius:
280,segmentsW:40,segmentsH:60});

It doesn't matter how many segments I put it, I still get the same
results... In fact the more segments the more unsmooth the lines
appear....

Has anyone else had this problem? Can it be fixed?

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