Hey I've got a MovieMaterial made up of a JPG of a map, and several round buttons (hot spots) that fire off events else where in the project. But when this material is applied to a sphere it's looking very strange, please see the images below: -
http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe_1.jpg http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe_2.jpg http://www.funkyjunk.me.uk/ImagesForExternals/away3d/maptexture.jpg This is the code : - material = new MovieMaterial(new Texture(), {interactive:true, smooth:true}); sphere=new Sphere({ownCanvas:true,material:material,radius: 280,segmentsW:40,segmentsH:60}); It doesn't matter how many segments I put it, I still get the same results... In fact the more segments the more unsmooth the lines appear.... Has anyone else had this problem? Can it be fixed?
