and another image here
http://upload.wikimedia.org/wikipedia/commons/thumb/8/83/Tissot_indicatrix_world_map_equirectangular_proj.svg/800px-Tissot_indicatrix_world_map_equirectangular_proj.svg.png


On Sat, Feb 7, 2009 at 3:03 PM, Makc <[email protected]> wrote:
> you need equirectangular projection
> http://upload.wikimedia.org/wikipedia/en/thumb/e/e8/BlankMap-World6-Equirectangular.svg/800px-BlankMap-World6-Equirectangular.svg.png
>
> On Thu, Jan 29, 2009 at 8:50 PM, colouredfunk
> <[email protected]> wrote:
>>
>> Hey
>>
>> I've got a MovieMaterial made up of a JPG of a map, and several round
>> buttons (hot spots) that fire off events else where in the project.
>> But when this material is applied to a sphere it's looking very
>> strange, please see the images below: -
>>
>> http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe_1.jpg
>> http://www.funkyjunk.me.uk/ImagesForExternals/away3d/globe_2.jpg
>> http://www.funkyjunk.me.uk/ImagesForExternals/away3d/maptexture.jpg
>>
>> This is the code : -
>> material = new MovieMaterial(new Texture(), {interactive:true,
>> smooth:true});
>> sphere=new Sphere({ownCanvas:true,material:material,radius:
>> 280,segmentsW:40,segmentsH:60});
>>
>> It doesn't matter how many segments I put it, I still get the same
>> results... In fact the more segments the more unsmooth the lines
>> appear....
>>
>> Has anyone else had this problem? Can it be fixed?
>

Reply via email to