Still using LW 7.0 mostly :/ I didn't think LW ever exported OBJ UV's...is there some way to check if 9.5 objs export the UV info? The UV might have to be on the "color" or "diffuse" channel, you can try both to make sure.
You can also try to save as 3DS and then use a program like Biturn to convert to OBJ. Since the LW 3ds format keeps the UV's at least. Also, sorry to mention 3DS to a fellow LW user! -Pete On Tue, Feb 3, 2009 at 4:01 PM, Fabrice <[email protected]> wrote: > > as you can see in your mtl, the Conc tag doesn't have any image > information... > so Away displays the "missing" information as a solid color. > letters tag do have : map_Kd RQUV.png > > It looks like your LW do not export fully your obj. > Pete knows a lot about LW... Pete? > > Fabrice > > > On Feb 3, 2009, at 9:39 PM, Carl wrote: > > >> Hi. I've just started working with Away3D and so far it's been pretty >> good. I'm having some issues with a UV mapped Obj file though and >> didn't find definitive answers in the message archive. >> >> My object is entirely textured even though I've only defined 2 faces >> with the "Letters" material. The "Conc" material never shows up (solid >> color) and the texture from letters is repeated over all remaining >> faces (where I'd expect the Conc material to be). >> >> I'm loading like this. I'm not so clear on what should be in the >> initialization object so maybe that's the problem? >> >> loader = Obj.load("../objects/Tower.obj", { material:"Letters", >> scaling:5, bothsides:false } ); >> >> The object is a simple 28 faces exported from Lightwave 9.5. Thanks in >> advance. >> ---- >> newmtl Conc >> Ka 0 0 0 >> Kd 0.501961 0.501961 0.25098 >> Ks 0 0 0 >> Ni 1 >> Ns 400 >> Tf 1 1 1 >> d 1 >> >> newmtl Letters >> Ka 0 0 0 >> Kd 0.784314 0.784314 0.784314 >> Ks 0 0 0 >> Ni 1 >> Ns 400 >> Tf 1 1 1 >> d 1 >> map_Kd RQUV.png >> > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
