ok, so apparently my mc was too small and was positioned beyond the
stage view. :P
Thanks a lot guys, that really helped, I'm still very new at away3d
and I'm used to AS2.0. I hope to learn a lot more from you all.

On Apr 6, 4:42 pm, Peter Kapelyan <flashn...@gmail.com> wrote:
> new popMenu() needs "()" because it's an exported class object in your
> library
>
> make sure you say
>
> addChild(popUpMenu);
>
> Somewhere after you said
>
> addChild(view); //<< that's your view3D
>
> let me know!
>
> -Pete
>
>
>
> On Mon, Apr 6, 2009 at 4:32 PM, caydieu <thai...@gmail.com> wrote:
>
> > thanks for the quick responses.
> > I'm using what Peter has suggested, my mc is in the library with an
> > export name of "popMenu"
> > and here's my code for adding it to the scene,
> > var popUpMenu = new popMenu();
> > addChild(popUpMenu);
>
> > This does not have any render errors but it does not show popMenu
> > why is popMenu being called with "()" like it's a function? Or am I
> > suppose to create a function that would load it first?
> > If that's what I have to do, how would I go about it because using
> > loader and load doesn't work, please explain.
>
> > Is "hud" no longer a valid class?
> > Thanks
>
> > On Apr 6, 3:40 pm, Fabrice <fabric...@gmail.com> wrote:
> > > if you mean adding an mc on top, just addChild it AFTER you addChild
> > > the view
> > > or swap its depth.
> > > If you mean adding an mc into the 3d world, then MovieClipSprite is
> > > indeed the way to go.
>
> > > Fabrice
>
> > > On Apr 6, 2009, at 9:02 PM, caydieu wrote:
>
> > > > Hi guys,
> > > > This is prolly a noob question but I'm trying to add a 2D movie clip
> > > > on top of my 3D render but to no avail. Could someone write up a quick
> > > > example of how to load a movie clip and have it displayed on the
> > > > stage. I tried using hud, load, movieClipSprite, but I guess I've been
> > > > doing it wrong. Please help, and thank you in advance.
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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