Thank you very much, I am such an idiot, totally forgot about putting ".text" as for the other issue, I will post it here and in the other discussion. I have a 2D mc that I want to place near the 3d planet. Using mouseX, I cannot figure out a formula to offset the mc so that it sits at the edge of the 3d object.
-cay On Apr 8, 10:59 am, Peter Kapelyan <flashn...@gmail.com> wrote: > menu.textfieldname.text="something" > > Also I am still not understanding your problem, do you want to place a 3D > plane near the planet, or you want a movieclip in flash 2d to be at the same > place as the 3d planet? > > -Pete > > > > On Wed, Apr 8, 2009 at 10:39 AM, caydieu <thai...@gmail.com> wrote: > > > my pop-up menu MC has a text field in it that I want to change its > > value dynamically. > > popUpMenu.textfield = "text"; //gave me Error #1034: Type Coercion > > failed: cannot convert "Intelligence" to flash.text.TextField. > > popUpMenu.popMenu.textfield = "text" //doesn't work as well > > how do I call/change value of a child mc or texfield of a mc in my > > scene? Thank you > > > On Apr 6, 4:54 pm, caydieu <thai...@gmail.com> wrote: > > > ok, so apparently my mc was too small and was positioned beyond the > > > stage view. :P > > > Thanks a lot guys, that really helped, I'm still very new at away3d > > > and I'm used to AS2.0. I hope to learn a lot more from you all. > > > > On Apr 6, 4:42 pm, Peter Kapelyan <flashn...@gmail.com> wrote: > > > > > new popMenu() needs "()" because it's an exported class object in your > > > > library > > > > > make sure you say > > > > > addChild(popUpMenu); > > > > > Somewhere after you said > > > > > addChild(view); //<< that's your view3D > > > > > let me know! > > > > > -Pete > > > > > On Mon, Apr 6, 2009 at 4:32 PM, caydieu <thai...@gmail.com> wrote: > > > > > > thanks for the quick responses. > > > > > I'm using what Peter has suggested, my mc is in the library with an > > > > > export name of "popMenu" > > > > > and here's my code for adding it to the scene, > > > > > var popUpMenu = new popMenu(); > > > > > addChild(popUpMenu); > > > > > > This does not have any render errors but it does not show popMenu > > > > > why is popMenu being called with "()" like it's a function? Or am I > > > > > suppose to create a function that would load it first? > > > > > If that's what I have to do, how would I go about it because using > > > > > loader and load doesn't work, please explain. > > > > > > Is "hud" no longer a valid class? > > > > > Thanks > > > > > > On Apr 6, 3:40 pm, Fabrice <fabric...@gmail.com> wrote: > > > > > > if you mean adding an mc on top, just addChild it AFTER you > > addChild > > > > > > the view > > > > > > or swap its depth. > > > > > > If you mean adding an mc into the 3d world, then MovieClipSprite is > > > > > > indeed the way to go. > > > > > > > Fabrice > > > > > > > On Apr 6, 2009, at 9:02 PM, caydieu wrote: > > > > > > > > Hi guys, > > > > > > > This is prolly a noob question but I'm trying to add a 2D movie > > clip > > > > > > > on top of my 3D render but to no avail. Could someone write up a > > quick > > > > > > > example of how to load a movie clip and have it displayed on the > > > > > > > stage. I tried using hud, load, movieClipSprite, but I guess I've > > been > > > > > > > doing it wrong. Please help, and thank you in advance. > > > > > -- > > > > ___________________ > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > HTTP://AWAY3D.COM > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM