Hi guys,

Can you recommend any techniques for eeking out as much performance as
possible in Away3D?

I have a project where I create a secondary view to create a
reflection of the current view. As soon as I load MovieMaterials into
Planes the CPU usage jumps from 10% to 30%. The materials are only 128
x 128 pixels. Would it better to use a BitmapMaterial?

Thanks,

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