ok no problem my friend

there u go

function mouseWheelHandler(event:MouseEvent):void {

                camera.zoom += (event.delta/3);

                if (camera.zoom<100)
                                camera.zoom=100;

                if (camera.zoom>500)
                                camera.zoom=500;

                trace(camera.zoom);
 }

its the full function, waht i used to prevent the glitch was to ask if
the disk was on scene and block the funciton, at least i hope this
helps someone that doesnt know how to make zoom so all this discussion
be useful XD

anyway, im alkso looking for a way to control actions AFTER u have
loaded x amount of assets, is that possible?
ie load an asset of a plane, then put the plane, no before it havent
loaded (white screens)

On Apr 20, 12:56 pm, Peter Kapelyan <[email protected]> wrote:
> Hi!
>
> Can you paste the code you used for zoom etc?
>
> I've never used zoom/focus to create a carousel, but I can try for you.
>
> I am interested in the way you used zoom/focus, so that I can find the
> problem you are having, and suggest a solution.
>
> -Pete
>
>
>
> On Mon, Apr 20, 2009 at 1:21 PM, desgraci <[email protected]> wrote:
>
> > hi mr peter
>
> > i was on vacation
>
> > ok about that, i wasnt allowed to send u the .swf until i finish the
> > contract by my boss, that develops with me, i can give u instead
> > pieces of the code,
>
> > for example
> > i make planes and materials
>
> >        p1 = new Plane({width:0, height:0, rotationX:0, rotationY:0, y:
> > 0,material:p1fM,back:p1bM, bothsides:true});
> >        p1.x = 0;
>
> > i make the carrousel like this
>
> > a function called by button:
> >                                        //funcion de ir metiendo poco a poco
> > el carrusel
> >                                        scene.addChild(carrusel);
> >                                        scene.addChild(disc);
> >                                        scene.addChild(p1);
> >                                        scene.addChild(p2);
> >                                        scene.addChild(p3);
> >                                        scene.addChild(p4);
> >                                        p1fM.alpha=.9;
> >                                        p1bM.alpha=.5;
> >                                        p2fM.alpha=.9;
> >                                        p2bM.alpha=.5;
> > ... so on
> >                                        disc.radius=0;
> >                                        disc.height=0;
> >                                        disc.y=0;
> >                                        disc.segmentsW=0;
> >                                        salt=00;
>
> >  p1.width=p1.height=p1.x=p1.z=p1.y=p1.rotationY=p1.rotationX=0;
> > and so on...
>
> > finish that function the carrusel have some planes
>
> > after that i implemet the function to change the cameraa zoom and when
> > i zoom the faces starts to swap up and down...
>
> > it is only me?
>
> > u cna see how to make a carrousel also in flashmagazine tutorials,
> > thats the ones i learned from XD
>
> > also when i load em on the internet i see white textures always and in
> > some cubes that i put on the carrousel also has the same problems, i
> > was thinking of making an evbent when the textures are loaded now that
> > i see this:
>
> >http://groups.google.com/group/away3d-dev/browse_thread/thread/7e627d...
>
> > On Mar 31, 3:16 pm, Peter Kapelyan <[email protected]> wrote:
> > > I'm not sure I know what you mean about the back face problem, do you
> > have a
> > > swf I can see?
>
> > > -Pete
>
> > > On Tue, Mar 31, 2009 at 4:12 PM, desgraci <[email protected]>
> > wrote:
>
> > > > I already was doing that jejeje, maybe a kind of ASCII, but looks
> > > > like, in my research appears to be that it dependes, cause its an
> > > > calculation of the laptop :s.
>
> > > > looks like u said a problem from the adobe guys, but it would be a
> > > > good dev to sell, if u ask me.
>
> > > > btw the glitch i have tried another .swf and still the same problem,
> > > > looks like a glitch to me, correct me if im wrong, try to make 2faced
> > > > plane, and zoom in, the back face have problems.
>
> > > > On 31 mar, 10:19, Peter Kapelyan <[email protected]> wrote:
> > > > > One thing maybe you can try is, see if there is a special keycode for
> > > > that
> > > > > trackpad scrollbar. Just an idea :/
>
> > > > > -Pete
>
> > > > > On Tue, Mar 31, 2009 at 11:17 AM, Peter Kapelyan <
> > [email protected]
> > > > >wrote:
>
> > > > > > Ah I see,
>
> > > > > > I tried searching on google real quick, but found nothing about
> > this. I
> > > > > > think this may be a problem with Actionscript itself.
>
> > > > > > I'm not sure if that would be supported since it's not technically
> > the
> > > > > > mouse driver operating this scroll function :/
>
> > > > > > It's an interesting problem,  and worth researching but not sure if
> > > > there
> > > > > > is an answer to this. Anyone?
>
> > > > > > -Pete
>
> > > > > > On Tue, Mar 31, 2009 at 10:53 AM, desgraci <
> > [email protected]
> > > > >wrote:
>
> > > > > >> Ok, first thanks for the help Pete, second,
> > > > > >> i was doing the wrong question :d, i have the probnlem with the
> > laptod
> > > > > >> due to the fact that i cant get to recognize the vertical
> > scrollbar so
> > > > > >> it can do the zoom function, what im doing and works, with a
> > normal
> > > > > >> mouse is this function:
>
> > > > > >> that was what i meaned with events, looks like the WheelHandler
> > doesnt
> > > > > >> works on the touch pads.
>
> > > > > >> function mouseWheelHandler(event:MouseEvent):void {
> > > > > >>        if (done==true){
> > > > > >>                camera.zoom += (event.delta/3);
>
> > > > > >>                if (camera.zoom<10)
> > > > > >>                                camera.zoom=10;
>
> > > > > >>                if (camera.zoom>50)
> > > > > >>                                camera.zoom=50;
>
> > > > > >>                trace(camera.zoom);
> > > > > >>        }
> > > > > >>  }
>
> > > > > >> Second the glitch is what i said, i got an carrusel with come
> > planes
> > > > > >> on it, make the disk rotate +.3, and when the mouse wheel it
> > adjust
> > > > > >> the zoom/scale dividing the properties of plane over the
> > camera.zoom,
> > > > > >> thats when the glitch happens, i use X, Y, width and height,
> > removing
> > > > > >> this, the glitch goes away, hope this helps.
>
> > > > > >> oh btw, its not that i dont want to put the codes, its not
> > sensitive,
> > > > > >> in fact as u can see is very easy to reproduce, in fact (again XD)
> > i
> > > > > >> hope this solves somebody questions or give someone ideas, like it
> > has
> > > > > >> worked for me until now.
>
> > > > > >> On Mar 30, 1:54 pm, Peter Kapelyan <[email protected]> wrote:
> > > > > >> > I am pretty sure a laptop touchpad works the same as mouse.
>
> > > > > >> > If you want to see if someone is "dragging" something with the
> > > > touchpad,
> > > > > >> it
> > > > > >> > would be the same as a mouse, like:
>
> > > > > >> > Start something or set a variable on Mouse Down, and stop
> > function
> > > > or
> > > > > >> turn
> > > > > >> > off a variable when you detect mouse Up.
>
> > > > > >> > Is that what you mean?
>
> > > > > >> > -Pete
>
> > > > > >> > On Mon, Mar 30, 2009 at 2:33 PM, desgraci <
> > [email protected]
>
> > > > > >> wrote:
>
> > > > > >> > > ok, ill make one for tomorrow, but about the touchpad panel of
> > the
> > > > > >> > > portable pc, it is posible to have an event for them?
>
> > > > > >> > > On 30 mar, 10:05, Peter Kapelyan <[email protected]> wrote:
> > > > > >> > > > Hi!
>
> > > > > >> > > > Welcome,
>
> > > > > >> > > > Some code or pictures (or better yet the demo swf itself)
> > will
> > > > help
> > > > > >> see
> > > > > >> > > what
> > > > > >> > > > is going on, it surely sounds weird!
>
> > > > > >> > > > If it's sensitive nature you can send directly to me or one
> > of
> > > > the
> > > > > >> team
> > > > > >> > > > members, we will keep it confidential.
>
> > > > > >> > > > Thanks
>
> > > > > >> > > > -Pete
>
> > > > > >> > > > On Mon, Mar 30, 2009 at 10:49 AM, desgraci <
> > > > > >> [email protected]>
> > > > > >> > > wrote:
>
> > > > > >> > > > > First greetings, second gratz, great forum, is good to
> > read
> > > > almost
> > > > > >> all
> > > > > >> > > > > of ur questions solved before asking XD.
>
> > > > > >> > > > > ok im using double faced planes in a carrousel, but when i
> > > > zoom
> > > > > >> in/
> > > > > >> > > > > out, the internal face starts to flip up/down, why is
> > that?
>
> > > > > >> > > > > and another question, how do i make a kind of mouseevent,
> > but
> > > > for
> > > > > >> a
> > > > > >> > > > > laptop touchpad.
>
> > > > > >> > > > > tx in advance.
>
> > > > > >> > > > --
> > > > > >> > > > ___________________
>
> > > > > >> > > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > > >> > > > HTTP://AWAY3D.COM
>
> > > > > >> > --
> > > > > >> > ___________________
>
> > > > > >> > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > > >> > HTTP://AWAY3D.COM
>
> > > > > > --
> > > > > > ___________________
>
> > > > > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > > > HTTP://AWAY3D.COM
>
> > > > > --
> > > > > ___________________
>
> > > > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > > > HTTP://AWAY3D.COM
>
> > > --
> > > ___________________
>
> > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > HTTP://AWAY3D.COM
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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