my bad, i forgot to tell u can move over the scene with a camera hover
looking at center, btw i posted that it was some planes in a
carrousel, and they used both faces and the faces had diferent alpha
levels.

On Apr 21, 10:13 am, Peter Kapelyan <[email protected]> wrote:
> Well, I tried for you and don't see any bug. I can't see the same problem
> you have, so maybe try not using zoom?
>
> Here is a simple swf to show it works, and no bugs:
>
> http://away3d.com/pete/zoom.swf
>
> package {
>     import flash.display.*;
>     import flash.events.*;
>     import away3d.core.base.*;
>     import away3d.core.math.*;
>     import away3d.containers.*;
>     import away3d.primitives.*;
>     import away3d.cameras.*;
>     import away3d.core.render.*;
>     import away3d.materials.*;
>     import away3d.core.utils.*;
>     public class HelloWorld extends Sprite {
>         var view:View3D;
>         var sphereA;
>         function HelloWorld() {
>             stage.frameRate=30;
>             away3dcreate();
>             addEventListener(Event.ENTER_FRAME,away3dloop);
>         }
>         function away3dcreate():void {
>             addChild(view=new View3D({x:300, y:200}));
>             sphereA=new Plane({yUp:false,material:Cast.bitmap("smile")});
>             view.scene.addChild(sphereA);
>             addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler);
>         }
>         function away3dloop(event:Event):void {
>             view.camera.moveTo(sphereA.x,sphereA.y,sphereA.z-5000);
>             view.render();
>         }
>         function mouseWheelHandler(event:MouseEvent):void {
>
>                view.camera.zoom += (event.delta/3);
>
>                if (view.camera.zoom<100)
>                                view.camera.zoom=100;
>
>                if (view.camera.zoom>500)
>                                view.camera.zoom=500;
>          }
>     }
>
> }
>
> -Pete
>
> On Tue, Apr 21, 2009 at 10:55 AM, desgraci <[email protected]> wrote:
>
> > ok no problem my friend
>
> > there u go
>
> > function mouseWheelHandler(event:MouseEvent):void {
>
> >                 camera.zoom += (event.delta/3);
>
> >                 if (camera.zoom<100)
> >                                camera.zoom=100;
>
> >                if (camera.zoom>500)
> >                                camera.zoom=500;
>
> >                trace(camera.zoom);
> >  }
>
> > its the full function, waht i used to prevent the glitch was to ask if
> > the disk was on scene and block the funciton, at least i hope this
> > helps someone that doesnt know how to make zoom so all this discussion
> > be useful XD
>
> > anyway, im alkso looking for a way to control actions AFTER u have
> > loaded x amount of assets, is that possible?
> > ie load an asset of a plane, then put the plane, no before it havent
> > loaded (white screens)
>
> > On Apr 20, 12:56 pm, Peter Kapelyan <[email protected]> wrote:
> > > Hi!
>
> > > Can you paste the code you used for zoom etc?
>
> > > I've never used zoom/focus to create a carousel, but I can try for you.
>
> > > I am interested in the way you used zoom/focus, so that I can find the
> > > problem you are having, and suggest a solution.
>
> > > -Pete
>
> > > On Mon, Apr 20, 2009 at 1:21 PM, desgraci <[email protected]>
> > wrote:
>
> > > > hi mr peter
>
> > > > i was on vacation
>
> > > > ok about that, i wasnt allowed to send u the .swf until i finish the
> > > > contract by my boss, that develops with me, i can give u instead
> > > > pieces of the code,
>
> > > > for example
> > > > i make planes and materials
>
> > > >        p1 = new Plane({width:0, height:0, rotationX:0, rotationY:0, y:
> > > > 0,material:p1fM,back:p1bM, bothsides:true});
> > > >        p1.x = 0;
>
> > > > i make the carrousel like this
>
> > > > a function called by button:
> > > >                                        //funcion de ir metiendo poco a
> > poco
> > > > el carrusel
> > > >                                        scene.addChild(carrusel);
> > > >                                        scene.addChild(disc);
> > > >                                        scene.addChild(p1);
> > > >                                        scene.addChild(p2);
> > > >                                        scene.addChild(p3);
> > > >                                        scene.addChild(p4);
> > > >                                        p1fM.alpha=.9;
> > > >                                        p1bM.alpha=.5;
> > > >                                        p2fM.alpha=.9;
> > > >                                        p2bM.alpha=.5;
> > > > ... so on
> > > >                                        disc.radius=0;
> > > >                                        disc.height=0;
> > > >                                        disc.y=0;
> > > >                                        disc.segmentsW=0;
> > > >                                        salt=00;
>
> > > >  p1.width=p1.height=p1.x=p1.z=p1.y=p1.rotationY=p1.rotationX=0;
> > > > and so on...
>
> > > > finish that function the carrusel have some planes
>
> > > > after that i implemet the function to change the cameraa zoom and when
> > > > i zoom the faces starts to swap up and down...
>
> > > > it is only me?
>
> > > > u cna see how to make a carrousel also in flashmagazine tutorials,
> > > > thats the ones i learned from XD
>
> > > > also when i load em on the internet i see white textures always and in
> > > > some cubes that i put on the carrousel also has the same problems, i
> > > > was thinking of making an evbent when the textures are loaded now that
> > > > i see this:
>
> > > >http://groups.google.com/group/away3d-dev/browse_thread/thread/7e627d.
> > ..
>
> > > > On Mar 31, 3:16 pm, Peter Kapelyan <[email protected]> wrote:
> > > > > I'm not sure I know what you mean about the back face problem, do you
> > > > have a
> > > > > swf I can see?
>
> > > > > -Pete
>
> > > > > On Tue, Mar 31, 2009 at 4:12 PM, desgraci <[email protected]>
> > > > wrote:
>
> > > > > > I already was doing that jejeje, maybe a kind of ASCII, but looks
> > > > > > like, in my research appears to be that it dependes, cause its an
> > > > > > calculation of the laptop :s.
>
> > > > > > looks like u said a problem from the adobe guys, but it would be a
> > > > > > good dev to sell, if u ask me.
>
> > > > > > btw the glitch i have tried another .swf and still the same
> > problem,
> > > > > > looks like a glitch to me, correct me if im wrong, try to make
> > 2faced
> > > > > > plane, and zoom in, the back face have problems.
>
> > > > > > On 31 mar, 10:19, Peter Kapelyan <[email protected]> wrote:
> > > > > > > One thing maybe you can try is, see if there is a special keycode
> > for
> > > > > > that
> > > > > > > trackpad scrollbar. Just an idea :/
>
> > > > > > > -Pete
>
> > > > > > > On Tue, Mar 31, 2009 at 11:17 AM, Peter Kapelyan <
> > > > [email protected]
> > > > > > >wrote:
>
> > > > > > > > Ah I see,
>
> > > > > > > > I tried searching on google real quick, but found nothing about
> > > > this. I
> > > > > > > > think this may be a problem with Actionscript itself.
>
> > > > > > > > I'm not sure if that would be supported since it's not
> > technically
> > > > the
> > > > > > > > mouse driver operating this scroll function :/
>
> > > > > > > > It's an interesting problem,  and worth researching but not
> > sure if
> > > > > > there
> > > > > > > > is an answer to this. Anyone?
>
> > > > > > > > -Pete
>
> > > > > > > > On Tue, Mar 31, 2009 at 10:53 AM, desgraci <
> > > > [email protected]
> > > > > > >wrote:
>
> > > > > > > >> Ok, first thanks for the help Pete, second,
> > > > > > > >> i was doing the wrong question :d, i have the probnlem with
> > the
> > > > laptod
> > > > > > > >> due to the fact that i cant get to recognize the vertical
> > > > scrollbar so
> > > > > > > >> it can do the zoom function, what im doing and works, with a
> > > > normal
> > > > > > > >> mouse is this function:
>
> > > > > > > >> that was what i meaned with events, looks like the
> > WheelHandler
> > > > doesnt
> > > > > > > >> works on the touch pads.
>
> > > > > > > >> function mouseWheelHandler(event:MouseEvent):void {
> > > > > > > >>        if (done==true){
> > > > > > > >>                camera.zoom += (event.delta/3);
>
> > > > > > > >>                if (camera.zoom<10)
> > > > > > > >>                                camera.zoom=10;
>
> > > > > > > >>                if (camera.zoom>50)
> > > > > > > >>                                camera.zoom=50;
>
> > > > > > > >>                trace(camera.zoom);
> > > > > > > >>        }
> > > > > > > >>  }
>
> > > > > > > >> Second the glitch is what i said, i got an carrusel with come
> > > > planes
> > > > > > > >> on it, make the disk rotate +.3, and when the mouse wheel it
> > > > adjust
> > > > > > > >> the zoom/scale dividing the properties of plane over the
> > > > camera.zoom,
> > > > > > > >> thats when the glitch happens, i use X, Y, width and height,
> > > > removing
> > > > > > > >> this, the glitch goes away, hope this helps.
>
> > > > > > > >> oh btw, its not that i dont want to put the codes, its not
> > > > sensitive,
> > > > > > > >> in fact as u can see is very easy to reproduce, in fact (again
> > XD)
> > > > i
> > > > > > > >> hope this solves somebody questions or give someone ideas,
> > like it
> > > > has
> > > > > > > >> worked for me until now.
>
> > > > > > > >> On Mar 30, 1:54 pm, Peter Kapelyan <[email protected]>
> > wrote:
> > > > > > > >> > I am pretty sure a laptop touchpad works the same as mouse.
>
> > > > > > > >> > If you want to see if someone is "dragging" something with
> > the
> > > > > > touchpad,
> > > > > > > >> it
> > > > > > > >> > would be the same as a mouse, like:
>
> > > > > > > >> > Start something or set a variable on Mouse Down, and stop
> > > > function
> > > > > > or
> > > > > > > >> turn
> > > > > > > >> > off a variable when you detect mouse Up.
>
> > > > > > > >> > Is that what you mean?
>
> > > > > > > >> > -Pete
>
> > > > > > > >> > On Mon, Mar 30, 2009 at 2:33 PM, desgraci <
> > > > [email protected]
>
> > > > > > > >> wrote:
>
> > > > > > > >> > > ok, ill make one for tomorrow, but about the touchpad
> > panel of
> > > > the
> > > > > > > >> > > portable pc, it is posible to have an event for them?
>
> > > > > > > >> > > On 30 mar, 10:05, Peter Kapelyan <[email protected]>
> > wrote:
> > > > > > > >> > > > Hi!
>
> > > > > > > >> > > > Welcome,
>
> > > > > > > >> > > > Some code or pictures (or better yet the demo swf
> > itself)
> > > > will
> > > > > > help
> > > > > > > >> see
>
> ...
>
> read more »

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