Well, I tried for you and don't see any bug. I can't see the same problem you have, so maybe try not using zoom?
Here is a simple swf to show it works, and no bugs: http://away3d.com/pete/zoom.swf package { import flash.display.*; import flash.events.*; import away3d.core.base.*; import away3d.core.math.*; import away3d.containers.*; import away3d.primitives.*; import away3d.cameras.*; import away3d.core.render.*; import away3d.materials.*; import away3d.core.utils.*; public class HelloWorld extends Sprite { var view:View3D; var sphereA; function HelloWorld() { stage.frameRate=30; away3dcreate(); addEventListener(Event.ENTER_FRAME,away3dloop); } function away3dcreate():void { addChild(view=new View3D({x:300, y:200})); sphereA=new Plane({yUp:false,material:Cast.bitmap("smile")}); view.scene.addChild(sphereA); addEventListener(MouseEvent.MOUSE_WHEEL, mouseWheelHandler); } function away3dloop(event:Event):void { view.camera.moveTo(sphereA.x,sphereA.y,sphereA.z-5000); view.render(); } function mouseWheelHandler(event:MouseEvent):void { view.camera.zoom += (event.delta/3); if (view.camera.zoom<100) view.camera.zoom=100; if (view.camera.zoom>500) view.camera.zoom=500; } } } -Pete On Tue, Apr 21, 2009 at 10:55 AM, desgraci <[email protected]> wrote: > > ok no problem my friend > > there u go > > function mouseWheelHandler(event:MouseEvent):void { > > camera.zoom += (event.delta/3); > > if (camera.zoom<100) > camera.zoom=100; > > if (camera.zoom>500) > camera.zoom=500; > > trace(camera.zoom); > } > > its the full function, waht i used to prevent the glitch was to ask if > the disk was on scene and block the funciton, at least i hope this > helps someone that doesnt know how to make zoom so all this discussion > be useful XD > > anyway, im alkso looking for a way to control actions AFTER u have > loaded x amount of assets, is that possible? > ie load an asset of a plane, then put the plane, no before it havent > loaded (white screens) > > On Apr 20, 12:56 pm, Peter Kapelyan <[email protected]> wrote: > > Hi! > > > > Can you paste the code you used for zoom etc? > > > > I've never used zoom/focus to create a carousel, but I can try for you. > > > > I am interested in the way you used zoom/focus, so that I can find the > > problem you are having, and suggest a solution. > > > > -Pete > > > > > > > > On Mon, Apr 20, 2009 at 1:21 PM, desgraci <[email protected]> > wrote: > > > > > hi mr peter > > > > > i was on vacation > > > > > ok about that, i wasnt allowed to send u the .swf until i finish the > > > contract by my boss, that develops with me, i can give u instead > > > pieces of the code, > > > > > for example > > > i make planes and materials > > > > > p1 = new Plane({width:0, height:0, rotationX:0, rotationY:0, y: > > > 0,material:p1fM,back:p1bM, bothsides:true}); > > > p1.x = 0; > > > > > i make the carrousel like this > > > > > a function called by button: > > > //funcion de ir metiendo poco a > poco > > > el carrusel > > > scene.addChild(carrusel); > > > scene.addChild(disc); > > > scene.addChild(p1); > > > scene.addChild(p2); > > > scene.addChild(p3); > > > scene.addChild(p4); > > > p1fM.alpha=.9; > > > p1bM.alpha=.5; > > > p2fM.alpha=.9; > > > p2bM.alpha=.5; > > > ... so on > > > disc.radius=0; > > > disc.height=0; > > > disc.y=0; > > > disc.segmentsW=0; > > > salt=00; > > > > > p1.width=p1.height=p1.x=p1.z=p1.y=p1.rotationY=p1.rotationX=0; > > > and so on... > > > > > finish that function the carrusel have some planes > > > > > after that i implemet the function to change the cameraa zoom and when > > > i zoom the faces starts to swap up and down... > > > > > it is only me? > > > > > u cna see how to make a carrousel also in flashmagazine tutorials, > > > thats the ones i learned from XD > > > > > also when i load em on the internet i see white textures always and in > > > some cubes that i put on the carrousel also has the same problems, i > > > was thinking of making an evbent when the textures are loaded now that > > > i see this: > > > > >http://groups.google.com/group/away3d-dev/browse_thread/thread/7e627d. > .. > > > > > On Mar 31, 3:16 pm, Peter Kapelyan <[email protected]> wrote: > > > > I'm not sure I know what you mean about the back face problem, do you > > > have a > > > > swf I can see? > > > > > > -Pete > > > > > > On Tue, Mar 31, 2009 at 4:12 PM, desgraci <[email protected]> > > > wrote: > > > > > > > I already was doing that jejeje, maybe a kind of ASCII, but looks > > > > > like, in my research appears to be that it dependes, cause its an > > > > > calculation of the laptop :s. > > > > > > > looks like u said a problem from the adobe guys, but it would be a > > > > > good dev to sell, if u ask me. > > > > > > > btw the glitch i have tried another .swf and still the same > problem, > > > > > looks like a glitch to me, correct me if im wrong, try to make > 2faced > > > > > plane, and zoom in, the back face have problems. > > > > > > > On 31 mar, 10:19, Peter Kapelyan <[email protected]> wrote: > > > > > > One thing maybe you can try is, see if there is a special keycode > for > > > > > that > > > > > > trackpad scrollbar. Just an idea :/ > > > > > > > > -Pete > > > > > > > > On Tue, Mar 31, 2009 at 11:17 AM, Peter Kapelyan < > > > [email protected] > > > > > >wrote: > > > > > > > > > Ah I see, > > > > > > > > > I tried searching on google real quick, but found nothing about > > > this. I > > > > > > > think this may be a problem with Actionscript itself. > > > > > > > > > I'm not sure if that would be supported since it's not > technically > > > the > > > > > > > mouse driver operating this scroll function :/ > > > > > > > > > It's an interesting problem, and worth researching but not > sure if > > > > > there > > > > > > > is an answer to this. Anyone? > > > > > > > > > -Pete > > > > > > > > > On Tue, Mar 31, 2009 at 10:53 AM, desgraci < > > > [email protected] > > > > > >wrote: > > > > > > > > >> Ok, first thanks for the help Pete, second, > > > > > > >> i was doing the wrong question :d, i have the probnlem with > the > > > laptod > > > > > > >> due to the fact that i cant get to recognize the vertical > > > scrollbar so > > > > > > >> it can do the zoom function, what im doing and works, with a > > > normal > > > > > > >> mouse is this function: > > > > > > > > >> that was what i meaned with events, looks like the > WheelHandler > > > doesnt > > > > > > >> works on the touch pads. > > > > > > > > >> function mouseWheelHandler(event:MouseEvent):void { > > > > > > >> if (done==true){ > > > > > > >> camera.zoom += (event.delta/3); > > > > > > > > >> if (camera.zoom<10) > > > > > > >> camera.zoom=10; > > > > > > > > >> if (camera.zoom>50) > > > > > > >> camera.zoom=50; > > > > > > > > >> trace(camera.zoom); > > > > > > >> } > > > > > > >> } > > > > > > > > >> Second the glitch is what i said, i got an carrusel with come > > > planes > > > > > > >> on it, make the disk rotate +.3, and when the mouse wheel it > > > adjust > > > > > > >> the zoom/scale dividing the properties of plane over the > > > camera.zoom, > > > > > > >> thats when the glitch happens, i use X, Y, width and height, > > > removing > > > > > > >> this, the glitch goes away, hope this helps. > > > > > > > > >> oh btw, its not that i dont want to put the codes, its not > > > sensitive, > > > > > > >> in fact as u can see is very easy to reproduce, in fact (again > XD) > > > i > > > > > > >> hope this solves somebody questions or give someone ideas, > like it > > > has > > > > > > >> worked for me until now. > > > > > > > > >> On Mar 30, 1:54 pm, Peter Kapelyan <[email protected]> > wrote: > > > > > > >> > I am pretty sure a laptop touchpad works the same as mouse. > > > > > > > > >> > If you want to see if someone is "dragging" something with > the > > > > > touchpad, > > > > > > >> it > > > > > > >> > would be the same as a mouse, like: > > > > > > > > >> > Start something or set a variable on Mouse Down, and stop > > > function > > > > > or > > > > > > >> turn > > > > > > >> > off a variable when you detect mouse Up. > > > > > > > > >> > Is that what you mean? > > > > > > > > >> > -Pete > > > > > > > > >> > On Mon, Mar 30, 2009 at 2:33 PM, desgraci < > > > [email protected] > > > > > > > > >> wrote: > > > > > > > > >> > > ok, ill make one for tomorrow, but about the touchpad > panel of > > > the > > > > > > >> > > portable pc, it is posible to have an event for them? > > > > > > > > >> > > On 30 mar, 10:05, Peter Kapelyan <[email protected]> > wrote: > > > > > > >> > > > Hi! > > > > > > > > >> > > > Welcome, > > > > > > > > >> > > > Some code or pictures (or better yet the demo swf > itself) > > > will > > > > > help > > > > > > >> see > > > > > > >> > > what > > > > > > >> > > > is going on, it surely sounds weird! > > > > > > > > >> > > > If it's sensitive nature you can send directly to me or > one > > > of > > > > > the > > > > > > >> team > > > > > > >> > > > members, we will keep it confidential. > > > > > > > > >> > > > Thanks > > > > > > > > >> > > > -Pete > > > > > > > > >> > > > On Mon, Mar 30, 2009 at 10:49 AM, desgraci < > > > > > > >> [email protected]> > > > > > > >> > > wrote: > > > > > > > > >> > > > > First greetings, second gratz, great forum, is good to > > > read > > > > > almost > > > > > > >> all > > > > > > >> > > > > of ur questions solved before asking XD. > > > > > > > > >> > > > > ok im using double faced planes in a carrousel, but > when i > > > > > zoom > > > > > > >> in/ > > > > > > >> > > > > out, the internal face starts to flip up/down, why is > > > that? > > > > > > > > >> > > > > and another question, how do i make a kind of > mouseevent, > > > but > > > > > for > > > > > > >> a > > > > > > >> > > > > laptop touchpad. > > > > > > > > >> > > > > tx in advance. > > > > > > > > >> > > > -- > > > > > > >> > > > ___________________ > > > > > > > > >> > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > > >> > > > HTTP://AWAY3D.COM > > > > > > > > >> > -- > > > > > > >> > ___________________ > > > > > > > > >> > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > > >> > HTTP://AWAY3D.COM > > > > > > > > > -- > > > > > > > ___________________ > > > > > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > > > HTTP://AWAY3D.COM > > > > > > > > -- > > > > > > ___________________ > > > > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > > > HTTP://AWAY3D.COM > > > > > > -- > > > > ___________________ > > > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > > > HTTP://AWAY3D.COM > > > > -- > > ___________________ > > > > Actionscript 3.0 Flash 3D Graphics Engine > > > > HTTP://AWAY3D.COM > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
