Hi,
that's must be a simple question but :
I need to get the global positon (/scene or objectContainer3d) of some
objects in a 3ds imported scene...
(that simply would be impossible to place them in away, or as other
3ds scene... need to use the 3ds API and a whole scene),
but the position of a object always return 0,0,0, and the
transform.forward vector, 000...

var phono:Mesh = e.target.handle.children[0] as Mesh;
trace(phono.position,phono.transform.forward);
}

Is they're any way to get them ?

Ps: I need them on the fly, not read them in 3ds...

thanks

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