ARGHHHH!
my code:
loader3D = Max3DS.load(prefix+"/model/phono2.3ds",{scaling:1,y:50,x:
10,z:10,loadersize:1000});
loader3D.addOnSuccess(loadModelComplete);
private function loadModelComplete(e:Event) {
var dd:ObjectContainer3D=new ObjectContainer3D();
dd.name="rock";
dd.addChild(e.target.handle);
var tar:Mesh = e.target.handle.children[1] as Mesh;
trace
(tar.scenePosition);////////////////////////////////////////////////////////////////////////////////////////////////////
(x:0 y:0 z:0) ???
sundtarget = tar.scenePosition;
e.target.handle.removeChild(tar);
for(i:0;i<e.target.handle.children.length-1;i++
{
if(e.target.handle.children[i].name == "phono"){
var phono:Mesh = e.target.handle.children[i] as Mesh;
phono.bothsides = true;
for(i=0;i<phono.faces.length-1;i++)
{
var fc:Face = phono.faces[i] as Face;
fc.material=colorMaterialTab[Math.floor(Math.random()
*colorMaterialTab.length)];
}
}
}
??? ;-)