you can use a screenObject or draw a bounding box according to the coordinate of the objects bound projected to the screen... ;-)
- [away3d] WireCube problem Guillaume Hemery
- [away3d] Re: WireCube problem ben
- [away3d] Re: WireCube problem hemgui
- [away3d] Re: WireCube problem ben
- [away3d] Re: WireCube problem Rob Bateman
