I have a car configuration demo that's starting to look pretty good, but the lighting is behaving erratically. Basically I'm moving the light to set positions as you change set views to give my car model a nice look.
If the model is showing lighting on the right side of the vehicle when you load the movie, it seems that the hard-coded light values that I've set for each view works. If you see a dark, flat-looking model on the driver's side, that means the normal maps are showing up with different coordinates. The difference happens when I reload the page from a browser, so it's not the code... I'm sure my explanation is totally confusing. Take a look for yourself and let me know what you think the problem might be: Here's what it should look like if it's being 'good': http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/screen_01.jpg http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/screen_02.jpg Here are the 'bad' screens where the model has a flatter look: http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/screen_03.jpg http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/screen_04.jpg http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/screen_05.jpg
