I think that's because you need to convert from right to left handed
system.
and if you use same map for two side of the car, its the same story.
Fabrice
On Jun 25, 2009, at 10:24 PM, Stephen Kawaguchi wrote:
I have a car configuration demo that's starting to look pretty good,
but the lighting is behaving erratically. Basically I'm moving the
light to set positions as you change set views to give my car model a
nice look.
If the model is showing lighting on the right side of the vehicle when
you load the movie, it seems that the hard-coded light values that
I've set for each view works. If you see a dark, flat-looking model on
the driver's side, that means the normal maps are showing up with
different coordinates.
The difference happens when I reload the page from a browser, so it's
not the code...
I'm sure my explanation is totally confusing. Take a look for yourself
and let me know what you think the problem might be:
Here's what it should look like if it's being 'good':
http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/
screen_01.jpg
http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/
screen_02.jpg
Here are the 'bad' screens where the model has a flatter look:
http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/
screen_03.jpg
http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/
screen_04.jpg
http://skawaguchi.startlogic.com/3d/away3dtest_06/screens/
screen_05.jpg