I'm using the Flash10 branch, I assume the 3.0.0 branch is still Flash 9? I updated to the newest Flash10 branch and I still don't have auto- texture loading. Only the ExColladaFileMaterial example seems to render anything, but the texture for that one is loaded separately.
Thanks for the help. On Jun 30, 9:34 pm, katopz <[email protected]> wrote: > Hi Galen > > i think it's fixed in last svn there, what branches did you use? > btw , just add f9 examples to f10 there, try chk > > http://away3d.googlecode.com/svn/branches/flash10/examples/Collada > > best > > 2009/7/1 Galen Ryder <[email protected]> > > > > > > > I have been having a problem loading Collada files with Away3D 10, the > > vertex data and animation seems to load fine. But, the textures don't > > load. I don't get any kind of texture error, when I debug the loader > > class it seems to choose COLOR_MATERIAL instead of TEXTURE_MATERIAL > > for every material. > > > This could be a problem with my Collada file of course, but I tried > > this example > >http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html > > which was built for Away3D 9, if I try using Away3D 10 the textures > > don't load. It seems like the code for this example assumes Auto- > > Loading of textures, so I'm guessing it might just be broken with > > Away3D 10. > > > I tried manually creating BitmapMaterials and sending them in with the > > init object during load and that works, but that is going to be a huge > > pain on a large project. I would prefer if the textures would Auto- > > Loaded from the Collada file. > > > Any help would be great. > > -- > katopzhttp://www.sleepydesign.com
