I'm using the Flash10 branch, I assume the 3.0.0 branch is still Flash
9? I updated to the newest Flash10 branch and I still don't have auto-
texture loading. Only the ExColladaFileMaterial example seems to
render anything, but the texture for that one is loaded separately.

Thanks for the help.

On Jun 30, 9:34 pm, katopz <[email protected]> wrote:
> Hi Galen
>
> i think it's fixed in last svn there, what branches did you use?
> btw , just add f9 examples to f10 there, try chk
>
> http://away3d.googlecode.com/svn/branches/flash10/examples/Collada
>
> best
>
> 2009/7/1 Galen Ryder <[email protected]>
>
>
>
>
>
> > I have been having a problem loading Collada files with Away3D 10, the
> > vertex data and animation seems to load fine. But, the textures don't
> > load. I don't get any kind of texture error, when I debug the loader
> > class it seems to choose COLOR_MATERIAL instead of TEXTURE_MATERIAL
> > for every material.
>
> > This could be a problem with my Collada file of course, but I tried
> > this example
> >http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html
> > which was built for Away3D 9, if I try using Away3D 10 the textures
> > don't load. It seems like the code for this example assumes Auto-
> > Loading of textures, so I'm guessing it might just be broken with
> > Away3D 10.
>
> > I tried manually creating BitmapMaterials and sending them in with the
> > init object during load and that works, but that is going to be a huge
> > pain on a large project. I would prefer if the textures would Auto-
> > Loaded from the Collada file.
>
> > Any help would be great.
>
> --
> katopzhttp://www.sleepydesign.com

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