I'm using http://away3d.googlecode.com/svn/flash10/src I tried deleting all the files and re-checking them out just to make sure I had the latest version. Still the same result. I'm using Flash CS4 with Flash 10 on Mac OSX if that makes a difference. I'll keep playing around with it and see if I get anywhere.
I don't get any material warnings, every material on every example I've tried seems to get identified as COLOR_MATERIAL so it doesn't even try to load a texture. On Jul 2, 12:02 pm, katopz <[email protected]> wrote: > are you sure you on last rev svn there? btw don't forget to clean up your > project if you on flex and clear cache if you on flashfor last rev if > texture not found you will get wire material instead+some warning > > hth > > 2009/7/3 Galen Ryder <[email protected]> > > > > > > > I'm using the Flash10 branch, I assume the 3.0.0 branch is still Flash > > 9? I updated to the newest Flash10 branch and I still don't have auto- > > texture loading. Only the ExColladaFileMaterial example seems to > > render anything, but the texture for that one is loaded separately. > > > Thanks for the help. > > > On Jun 30, 9:34 pm, katopz <[email protected]> wrote: > > > Hi Galen > > > > i think it's fixed in last svn there, what branches did you use? > > > btw , just add f9 examples to f10 there, try chk > > > >http://away3d.googlecode.com/svn/branches/flash10/examples/Collada > > > > best > > > > 2009/7/1 Galen Ryder <[email protected]> > > > > > I have been having a problem loading Collada files with Away3D 10, the > > > > vertex data and animation seems to load fine. But, the textures don't > > > > load. I don't get any kind of texture error, when I debug the loader > > > > class it seems to choose COLOR_MATERIAL instead of TEXTURE_MATERIAL > > > > for every material. > > > > > This could be a problem with my Collada file of course, but I tried > > > > this example > > > >http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html > > > > which was built for Away3D 9, if I try using Away3D 10 the textures > > > > don't load. It seems like the code for this example assumes Auto- > > > > Loading of textures, so I'm guessing it might just be broken with > > > > Away3D 10. > > > > > I tried manually creating BitmapMaterials and sending them in with the > > > > init object during load and that works, but that is going to be a huge > > > > pain on a large project. I would prefer if the textures would Auto- > > > > Loaded from the Collada file. > > > > > Any help would be great. > > > > -- > > > katopzhttp://www.sleepydesign.com > > -- > katopzhttp://www.sleepydesign.com
