I'm using http://away3d.googlecode.com/svn/flash10/src I tried
deleting all the files and re-checking them out just to make sure I
had the latest version. Still the same result. I'm using Flash CS4
with Flash 10 on Mac OSX if that makes a difference. I'll keep playing
around with it and see if I get anywhere.

I don't get any material warnings, every material on every example
I've tried seems to get identified as COLOR_MATERIAL so it doesn't
even try to load a texture.

On Jul 2, 12:02 pm, katopz <[email protected]> wrote:
> are you sure you on last rev svn there? btw don't forget to clean up your
> project if you on flex and clear cache if you on flashfor last rev if
> texture not found you will get wire material instead+some warning
>
> hth
>
> 2009/7/3 Galen Ryder <[email protected]>
>
>
>
>
>
> > I'm using the Flash10 branch, I assume the 3.0.0 branch is still Flash
> > 9? I updated to the newest Flash10 branch and I still don't have auto-
> > texture loading. Only the ExColladaFileMaterial example seems to
> > render anything, but the texture for that one is loaded separately.
>
> > Thanks for the help.
>
> > On Jun 30, 9:34 pm, katopz <[email protected]> wrote:
> > > Hi Galen
>
> > > i think it's fixed in last svn there, what branches did you use?
> > > btw , just add f9 examples to f10 there, try chk
>
> > >http://away3d.googlecode.com/svn/branches/flash10/examples/Collada
>
> > > best
>
> > > 2009/7/1 Galen Ryder <[email protected]>
>
> > > > I have been having a problem loading Collada files with Away3D 10, the
> > > > vertex data and animation seems to load fine. But, the textures don't
> > > > load. I don't get any kind of texture error, when I debug the loader
> > > > class it seems to choose COLOR_MATERIAL instead of TEXTURE_MATERIAL
> > > > for every material.
>
> > > > This could be a problem with my Collada file of course, but I tried
> > > > this example
> > > >http://sleepydesign.blogspot.com/2008/07/away3d-collada-animation.html
> > > > which was built for Away3D 9, if I try using Away3D 10 the textures
> > > > don't load. It seems like the code for this example assumes Auto-
> > > > Loading of textures, so I'm guessing it might just be broken with
> > > > Away3D 10.
>
> > > > I tried manually creating BitmapMaterials and sending them in with the
> > > > init object during load and that works, but that is going to be a huge
> > > > pain on a large project. I would prefer if the textures would Auto-
> > > > Loaded from the Collada file.
>
> > > > Any help would be great.
>
> > > --
> > > katopzhttp://www.sleepydesign.com
>
> --
> katopzhttp://www.sleepydesign.com

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