@ben
Yes it will be a way, but all my room have particular size and shape
In the my case of the hospital my room represent the differents
services of it (urgency, maternity, etc...), so they are all
differente
But effectively, it will be a great way...but not applicable in my
case.
That why i'm looking with movieMaterial
thanks

@Michael iv
So can you please help me to find the right way ?
thanks




On 10 juil, 13:59, ben <[email protected]> wrote:
> Let's go back to the purpose of your project, the hospital,
> it will be easier to use only mouseEvent3D, because they will handle a
> lot of feathure, and because you're in a 3d scene now !!!!!! ;-)
>
> I don't know your project, but imagine you have 5 type of room,
> repeated 2 times per floor, and for 4 floors:
>
> >create your 5 rooms,
> >import them,
> >stock them as Object3D or mesh in an Array or Dictionnary.
> >>>>then you have your room geometry,with a default material imported.
>
> You can now use this dictionnary to clone any room (yourMesh.clone
> (theObjectToClone) ) and set it a new material and new mouseEvent.
>  Does it make sens ?

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