For #2 make sure you set interactive true like {interactive:true}

For #1 not sure, but maybe try mesh.material.name? Just a guess :/

-Pete

On Fri, Jul 10, 2009 at 9:15 AM, Away3D <[email protected]> wrote:

>
> ok.
> But as you see i have 2 probleme in the 2way i explored:
> - mouseEvent3d
> i can't have the material name use by the mesh i hovered, i can only
> access to his name
> How i can have the materialName ?
> Or perhaps the other way will be to list all the mesh that a have a
> certain material at the load of the collada, and apply an action for
> this mesh (will be equivalent of apply an action on a material)
> But i dont' know how i can do that.
>
> -mouseEvent on movieMaterial
> my movieMaterial doens't respond to my mouse event
> How  i can resolve this ?
>
>
> THanks a lot for helping me
>
> On 10 juil, 14:22, ben <[email protected]> wrote:
> > And well event if it's a plane or a mesh : USE MOUSEEVENT3D !!!!!
>



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