try this
                [Embed(source="the picture.jpg")]
                private var materialClass:Class;

                private var materialMaterial:BitmapMaterial;


                public function World()
         {


                    scene = new Scene3D();
                        // create a basic camera
                        //cam = new Camera3D();
                        cam = new Camera3D({zoom:5, focus:100,z:300,y:
300});
                        //view = new View3D({camera:cam,x:250,y:200});
                        view = new View3D({camera:cam, scene:scene});
                        view.x = 400;
                        view.y = 300;
                        addChild(view);

             materialMaterial = new BitmapMaterial(Cast.bitmap
(materialClass),{smooth:true, precision:1});

                        fighter = new Object3DLoader(Max3DS.load
("f360.3ds",
                        { material:materialMaterial, name:"fighter",
scaling:50, y:0, x:0, z:0,
                        rotationX:-90, loadersize:300}));

Reply via email to