I see a texture flash for a second then it goes back to wireframe? Why
is that?


                        var jetMaterial:BitmapMaterial = new 
BitmapMaterial(Cast.bitmap
(jetBitmap),{smooth:true, precision:1} );
                        var loader:Object3DLoader = 
Obj.load("../assets/SFighter.obj",
{ material:jetMaterial } );

On Jul 16, 3:36 pm, desgraci <[email protected]> wrote:
> well u can use bitmapfilematerial, and load external assets, and to
> use the model u can use,mmmhhh u can use the url also, in fact i think
> theres an example about this, i think is the salflats ferrari, in fact
> they use materiallibraries, i thnk that will help u a lot.

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