I can not figure out what you are trying to do exactly. Could you give
more information?

If your mView is a symbol type movie clip you are talking about,
example a heads up display of sorts, you could position it to where
you want it on the screen in the view as a child of your view3D object
so that you see that and everything else would go behind it if not in
your viewing area.

Then just make sure you move the mView and your view camera at the
same time.

If you are moving mView you would do

view.camera.transform = mView.transform;

if you move the camera reverse it

mView.transform = view.camera.transform;

that way they move together seemlessly.

If that is not what your looking for please give some more
information.

Cheers

On Jul 17, 6:09 am, justaddice <[email protected]> wrote:
> I'd like to render my Away3D view within a design-type Movie Clip on
> the Flash Scene.
>
> I've tried adding my MC, then naming the instance to 'mView'.
> I thought I'd just need to change my away3D init() code from:
>
> addChild(view);
> ..to..
> mView.addChild(view);
>
> But I guess I'm not accessing mView correctly (I'm a bit new to AS3).
>
> Any help would be appreciated.
>
> Cheers,
> Daniel.

Reply via email to