I've done something like Peter said.. However, I wanted to be able to add my view3D instance within a Flash Movie Clip that was already on my scene (created at design-time within Flash IDE). Peter's way just creates a new MovieClip at run-time, where as I wanted to add the view to a design-time MovieClip.
Cheers. On Jul 17, 8:53 pm, Peter Kapelyan <[email protected]> wrote: > It should be as easy as you explained, like > > var mView:MovieClip; > var view:View3D; > > Then inside the functions you can access it like: > > function createAway3Dscene(){ > mView=addChild(new MovieClip());//or movieclip from the library > view =mView.addChild(new View3D()); > > } > > Just make sure you set the x and y's of view and mView, otherwise "view" > might end up in the top left of your stage. > > -Pete > > > > > > On Fri, Jul 17, 2009 at 6:09 AM, justaddice <[email protected]> wrote: > > > I'd like to render my Away3D view within a design-type Movie Clip on > > the Flash Scene. > > > I've tried adding my MC, then naming the instance to 'mView'. > > I thought I'd just need to change my away3D init() code from: > > > addChild(view); > > ..to.. > > mView.addChild(view); > > > But I guess I'm not accessing mView correctly (I'm a bit new to AS3). > > > Any help would be appreciated. > > > Cheers, > > Daniel. > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
