Hey fredborg

very cool puzzle - can't resist their lure!

Rob

On Thu, Jul 23, 2009 at 4:12 PM, Makc <[email protected]> wrote:

>
> Ah so it opened :) Havent noticed that it was closed before.
>
> On Thu, Jul 23, 2009 at 6:10 PM, fredborg<[email protected]> wrote:
> >
> > Well, that sounds a little buggy. The camera is supposed to fly out
> > from the 'gear puzzle' so you can see the waterfall open. Probably
> > should disable the other locations when that happens :)
> >
> > On Jul 23, 4:46 pm, Makc <[email protected]> wrote:
> >> I have found and placed all the wheels and a stick. after that it made
> >> some noise but nothing happened. I clicked it again, but it was saying
> >> "a small circular hole", so I kept looking for that thing, and
> >> accidentally clicked the waterfall - this ended the game... ***k! but
> >> where is that small circular thing? cant be arsed to reassemble that
> >> thing again.
> >>
> >>
> >>
> >> On Thu, Jul 23, 2009 at 10:35 AM, Greg209<[email protected]>
> wrote:
> >>
> >> > Ah-ha!!! Found the pieces now - pheww!!!! Can move on now. :0
> >>
> >> > Again, cool demo. Well done.
> >>
> >> > Greg
> >>
> >> > On Jul 23, 8:28 am, Greg209 <[email protected]> wrote:
> >> >> I too couldn't find all the pieces :( Are they all in there?
> >>
> >> >> It looks and feels truly amazing.
> >>
> >> >> I'd be really interested to know a little bit about the processes you
> >> >> went through to create such a piece. e.g. how the scene was modelled,
> >> >> how it was textured (the textures and lighting on the scene are
> really
> >> >> excellent), how long it took to build, etc
> >>
> >> >> Thanks for showing your work.
> >>
> >> >> Greg
> >>
> >> >> On Jul 23, 12:45 am, MadMax <[email protected]> wrote:
> >>
> >> >> > Wow that is fantastic, nice work.
> >>
> >> >> > I managed to work it out and get inside the hidden entrance. :)
> >>
> >> >> > On Jul 23, 7:10 am, Peter Kapelyan <[email protected]> wrote:
> >>
> >> >> > > That is really amazing. I couldn't find all the pieces but its
> surely a nice
> >> >> > > piece of Flash work, makes me want to figure the puzzle out.
> >>
> >> >> > > As far as engine improvements you can add them here, to this
> group! I'm sure
> >> >> > > if it's worth putting into the engine, it will make its way in.
> Thanks for
> >> >> > > using the engine and contributing back to Away3D!
> >>
> >> >> > > -Pete
> >>
> >> >> > > On Wed, Jul 22, 2009 at 5:02 PM, fredborg <[email protected]>
> wrote:
> >>
> >> >> > > > Hi,
> >>
> >> >> > > > We've been fooling around with Away3D for a short while to see
> if
> >> >> > > > Flash is viable for doing 3D stuff. And I must say, we're
> impressed
> >> >> > > > with it so far. You can check out our first experiment here:
> >> >> > > >http://www.frecle.net
> >>
> >> >> > > > A really big thumbs up to all the people involved in the
> project!
> >> >> > > > Incidentally I had a tinker with improving the 3ds loader, so
> that it
> >> >> > > > maintains transforms, but I don't know how or where to submit
> >> >> > > > improvements?
> >>
> >> >> > > > Let me know what you think!
> >>
> >> >> > > --
> >> >> > > ___________________
> >>
> >> >> > > Actionscript 3.0 Flash 3D Graphics Engine
> >>
> >> >> > > HTTP://AWAY3D.COM- Hide quoted text -
> >>
> >> - Show quoted text -
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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