A simple way using distance would be
if(Object1.distanceTo(Object2.position)< 100){This will test if your object is within a 100 unit radius to the other object. Then if you want to get more precise with shapes it gets more complex. Hopefully this will work for you. -Pete On Wed, Jul 29, 2009 at 11:34 AM, Wenderson <[email protected]> wrote: > > Hi! > How do "hitTestObject" with objects generated in away3D? -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
