No, I switched to planes with front and back images and have it
working.

On Aug 3, 7:19 am, Rob Bateman <[email protected]> wrote:
> Hey Jim
>
> do your bitmap textures contain transparencies?
>
>
>
>
>
> On Thu, Jul 30, 2009 at 12:47 AM, doyaydesign <[email protected]> wrote:
>
> > No it didn't help, I put it under Public function Main FYI
>
> > On Jul 29, 9:50 am, Peter Kapelyan <[email protected]> wrote:
> > > That sounds like a bug.
>
> > > I don't know if this will help any, but does your problem get any better
> > if
> > > you do this to your view:
>
> > > view.mouseZeroMove=true;
>
> > > -Pete
>
> > > On Tue, Jul 28, 2009 at 11:01 PM, doyaydesign <[email protected]> wrote:
>
> > > > I cast bitmaps on the front and backs of 9 cubes and coded them to
> > > > rotate +180 on mouseout. I got very inconsistent results where some
> > > > would rotate on mouseover and a few wouldn't trigger on the outs. My
> > > > test setup with a single color material (no bitmap on front and back)
> > > > worked great and I just recoded them to planes and the interaction
> > > > works great.
> > > > Is something up when you have more than one material on a cube?
>
> > > > cube2 = new Cube(
> > > > {material:cubephongmaterial, width:320, depth: 50, height: 240 } );
> > > > cube2.cubeMaterials.back = cube2pic;
> > > > cube2.cubeMaterials.front = cube5pic;
> > > > cube2.addOnMouseOver(cubesonMouseOver);
>
> > > > -----------------------------------------------
> > > > private function cubesonMouseOver(event:MouseEvent3D):void {
>
> > > > if ( StartDone == true && !TweenMax.isTweening(event.target)){
> > > > var rot:Number = event.target.rotationY + 180;
> > > > TweenMax.to(event.target, 2, {  ease:Elastic.easeInOut, rotationY:
> > > > rot } );
> > > > }
> > > > }
>
> > > > Thanks,
> > > > Jim
>
> > > --
> > > ___________________
>
> > > Actionscript 3.0 Flash 3D Graphics Engine
>
> > > HTTP://AWAY3D.COM- Hide quoted text -
>
> > > - Show quoted text -
>
> --
> Rob Bateman
> Flash Development & Consultancy
>
> [email protected] Hide quoted 
> text -
>
> - Show quoted text -

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