just tried with
c0_s1.addOnRollOver(onCubesMouseOver);
c0_s1.addOnRollOut(onCubesMouseOut);

the result is the same ; - (

http://www.paysbigouden.com/away3d/cube-plane-visible-true-rollover.swf


On Aug 30, 6:12 pm, Li <[email protected]> wrote:
> I have a suspicion that this might be related to the MouseOver vs RollOver
> distinction. We tried to implement the same behavior in 3D as Flash does
> natively for 2D.
>
> My suggestion is that you make a 2D analogy of your sample with the Flash
> API's regular MouseEvents and then expect the same behavior in 3D with Away.

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