Hello, this is interesting. Could anyone tell me what's the differences between a Flex project and a ActionScript3 project except that the later can not use those Flex components?
Actually as a professional Java programmer, I am very new to ActionScript3. Recently I created an Eclipse plugin to edit, build and debug ActionScript 3, but from this thread, I realized that I have messed up the ideas of Flex and AS3. --- thanks you guys! By the way, I believe the plugin I created is the first free & open-source eclipse plugin for building ActionScript3 code. Correct me if I was wrong. Check it out at http://sourceforge.net/projects/as3ide<https://sourceforge.net/projects/as3ide>if you are interested. Thanks. shiny On Thu, Sep 10, 2009 at 7:32 PM, Jensa <[email protected]> wrote: > > AILogger is a neat solution, Flex or AS3: > http://www.oyvindnordhagen.com/blog/category/flash/ailogger-flash/ > > J > > On Sep 10, 1:00 am, Amarnaman <[email protected]> wrote: > > Ah, glad you said that! Now if I can just get a logging system working > > with the ActionScript project I'd be laughing. Any ideas gratefully > > received 8) > > > > Thanks! > > > > Yvan. > > > > On Sep 9, 9:25 pm, richardolsson <[email protected]> wrote: > > > > > > > > > You would generally not use any Flex in an Away3D game project, so I > > > suggest you select the "ActionScript project" type, if you're in Flex > > > Builder. > > > > > Cheers > > > /R > > > > > On Sep 9, 5:00 pm, Amarnaman <[email protected]> wrote: > > > > > > As an obvious follow-on from my previous post, is it preferable to > > > > create fullscreen game-like Away3D projects as Flex projects or > > > > ActionScript projects??? > > > > > > Yvan. >
