yes for Vector3D and here for layer

http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExLayer.as

it's a bit differrent from ownCanvas concept by now,
fyi that ownCanvas 'll be add later (maybe)

hth

On 14/09/2009, Morph <[email protected]> wrote:
>
> so instead of calling:
>
> new Number 3D(0,0,0) -> new Vector3D(0,0,0);
>
> and
>
> cube.ownCanvas = true;
> cube.layer = true ??
>
> I can understand number3d but is my example for ownCanvas correct above?
>
> thanks
>
> morph
>
> On 14 Sep 2009, at 11:38, katopz wrote:
>
>>
>> Hey morph
>>
>> Number3D -> Vector3D
>> ownCanvas -> Layer
>>
>> if some method didn't seem to be exist, you can try copy that from
>> away3d f10
>> some migrate can make it working ;)
>>
>> hth
>>
>> On 14/09/2009, Morph <[email protected]> wrote:
>>> just noticed that little things like,
>>>
>>> Number 3d,
>>> ownCanvas
>>>
>>> are missing from away3d lite, is there an alternative to these useful
>>> little tools??
>>>
>>> thanks
>>>
>>> morph
>>>
>>> On 11 Sep 2009, at 16:05, Morph wrote:
>>>
>>>> Well done team!!!
>>>>
>>>> a big thanks from me!!
>>>> am checking out the SVN now
>>>>
>>>> morph
>>>> On 11 Sep 2009, at 15:59, Rob Bateman wrote:
>>>>
>>>>> Greets fellow Away3d'ers!
>>>>>
>>>>> As far as months go, this last one has been pretty eventful. First
>>>>> of all the new text-enabled upgrades to the engine, then the text
>>>>> transformations, and now (slightly later than planned!), a little
>>>>> piece of 3D magic called Away3D Lite.
>>>>>
>>>>> It's no secret that over time Away3D has become known as a
>>>>> 'features' engine. While this is a fantastic plaudit for us, it
>>>>> doesn't really help those flashers looking for something small and
>>>>> fast! If you fall into this category, then Away3D Lite should be
>>>>> just what you are looking for.
>>>>>
>>>>> Based on the same external architecture as the standard Away3D lib,
>>>>> Lite is re-written internally to better gel with the native 3d
>>>>> features of Flash 10. What results is an engine that is under 25k
>>>>> in size, with around 4 times the speed of the standard Away3D
>>>>> engine.
>>>>>
>>>>> Alongside the release of Away3D Lite v1.0, there are a selection of
>>>>> examples available, some new and some re-written from the older
>>>>> Away3D entries. While we have taken great care to match syntax and
>>>>> structure, obviously there are features that are either too complex
>>>>> or too verbose to port straight away, so generally converting a
>>>>> project between libs will involve stripping out some functionality.
>>>>>
>>>>> you can download Away3d Lite from the svn here:
>>>>>
>>>>> engine: http://away3d.googlecode.com/svn/trunk/fp10/Away3DLite/
>>>>> examples:
>>>>> http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/
>>>>>
>>>>> or by going to http://away3d.com/downloads.
>>>>>
>>>>> For more details on the new engine's features go to the front page
>>>>> of away3d.com
>>>>>
>>>>> Enjoy the new release!
>>>>>
>>>>> The Away3d Team
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> Rob Bateman
>>>>> Flash Development & Consultancy
>>>>>
>>>>> [email protected]
>>>>> www.infiniteturtles.co.uk
>>>>> www.away3d.com
>>>>
>>>
>>>
>>
>>
>> --
>> katopz
>> http://www.sleepydesign.com
>
>


-- 
katopz
http://www.sleepydesign.com

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