yes for Vector3D and here for layer http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/as/src/ExLayer.as
it's a bit differrent from ownCanvas concept by now, fyi that ownCanvas 'll be add later (maybe) hth On 14/09/2009, Morph <[email protected]> wrote: > > so instead of calling: > > new Number 3D(0,0,0) -> new Vector3D(0,0,0); > > and > > cube.ownCanvas = true; > cube.layer = true ?? > > I can understand number3d but is my example for ownCanvas correct above? > > thanks > > morph > > On 14 Sep 2009, at 11:38, katopz wrote: > >> >> Hey morph >> >> Number3D -> Vector3D >> ownCanvas -> Layer >> >> if some method didn't seem to be exist, you can try copy that from >> away3d f10 >> some migrate can make it working ;) >> >> hth >> >> On 14/09/2009, Morph <[email protected]> wrote: >>> just noticed that little things like, >>> >>> Number 3d, >>> ownCanvas >>> >>> are missing from away3d lite, is there an alternative to these useful >>> little tools?? >>> >>> thanks >>> >>> morph >>> >>> On 11 Sep 2009, at 16:05, Morph wrote: >>> >>>> Well done team!!! >>>> >>>> a big thanks from me!! >>>> am checking out the SVN now >>>> >>>> morph >>>> On 11 Sep 2009, at 15:59, Rob Bateman wrote: >>>> >>>>> Greets fellow Away3d'ers! >>>>> >>>>> As far as months go, this last one has been pretty eventful. First >>>>> of all the new text-enabled upgrades to the engine, then the text >>>>> transformations, and now (slightly later than planned!), a little >>>>> piece of 3D magic called Away3D Lite. >>>>> >>>>> It's no secret that over time Away3D has become known as a >>>>> 'features' engine. While this is a fantastic plaudit for us, it >>>>> doesn't really help those flashers looking for something small and >>>>> fast! If you fall into this category, then Away3D Lite should be >>>>> just what you are looking for. >>>>> >>>>> Based on the same external architecture as the standard Away3D lib, >>>>> Lite is re-written internally to better gel with the native 3d >>>>> features of Flash 10. What results is an engine that is under 25k >>>>> in size, with around 4 times the speed of the standard Away3D >>>>> engine. >>>>> >>>>> Alongside the release of Away3D Lite v1.0, there are a selection of >>>>> examples available, some new and some re-written from the older >>>>> Away3D entries. While we have taken great care to match syntax and >>>>> structure, obviously there are features that are either too complex >>>>> or too verbose to port straight away, so generally converting a >>>>> project between libs will involve stripping out some functionality. >>>>> >>>>> you can download Away3d Lite from the svn here: >>>>> >>>>> engine: http://away3d.googlecode.com/svn/trunk/fp10/Away3DLite/ >>>>> examples: >>>>> http://away3d.googlecode.com/svn/trunk/fp10/Examples/Away3DLite/ >>>>> >>>>> or by going to http://away3d.com/downloads. >>>>> >>>>> For more details on the new engine's features go to the front page >>>>> of away3d.com >>>>> >>>>> Enjoy the new release! >>>>> >>>>> The Away3d Team >>>>> >>>>> >>>>> >>>>> >>>>> -- >>>>> Rob Bateman >>>>> Flash Development & Consultancy >>>>> >>>>> [email protected] >>>>> www.infiniteturtles.co.uk >>>>> www.away3d.com >>>> >>> >>> >> >> >> -- >> katopz >> http://www.sleepydesign.com > > -- katopz http://www.sleepydesign.com
