Use the frustum clipping feature, it'd been added since that discussion.

-Pete

On Thu, Sep 17, 2009 at 10:23 PM, Joseph <[email protected]> wrote:

>
> Any new ways to combat disappearing triangles besides adding more
> triangles, adjusting camera, keeping distance from the offending
> object, etc?
>
> Found this thread and not sure if it is related but it seemed like a
> solution? Has this been implimented?
>
>
> http://groups.google.com/group/away3d-dev/browse_thread/thread/d3259cd08f5e1808
>
> Basically I have a large outdoor plane that I "fly" over and the
> triangles disappear when I get close or am at a certain angle.
> Increasing subdivisions of the plane knocks performance.
>
> -Joe




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