Use the frustum clipping feature, it'd been added since that discussion. -Pete
On Thu, Sep 17, 2009 at 10:23 PM, Joseph <[email protected]> wrote: > > Any new ways to combat disappearing triangles besides adding more > triangles, adjusting camera, keeping distance from the offending > object, etc? > > Found this thread and not sure if it is related but it seemed like a > solution? Has this been implimented? > > > http://groups.google.com/group/away3d-dev/browse_thread/thread/d3259cd08f5e1808 > > Basically I have a large outdoor plane that I "fly" over and the > triangles disappear when I get close or am at a certain angle. > Increasing subdivisions of the plane knocks performance. > > -Joe -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
