Cheers katopz :) Finished it off with ability to save floorplan and 3d image, should be enough to get some clients interested. http://www.videometry.net/floorplan/
Guess there's a reality check coming when I start on the furniture. Looks like Autodesk opted for a Sprite technique, I'd better put in a feature request for Lite. On Sep 28, 11:33 am, katopz <[email protected]> wrote: > nice job there again! i'm your big fan now ;D > > cheers! > > On 28/09/2009, Videometry <[email protected]> wrote: > > > > > > > I ended up using Plane to construct walls and floor for a first shot. > >http://videometry.blogspot.com/2009/09/3d-studio-max-clone-alpha-0001... > > > I need to get upto speed on uvtData before I can inject geometry > > straight into the > > Away3DLite rendering pipeline. > > > On Sep 27, 5:23 pm, Videometry <[email protected]> wrote: > >> Check, thanks for the pointer :) > > >> I'll try extending AbstractPrimitive and make a ProceduralMesh, > >> with a constructor something like new ProceduralMesh(vertices, > >> indices, texVertices, texIndices) > >> and post again if I get stuck, or get it running... > > >> Cheers > > >> On Sep 27, 4:11 pm, katopz <[email protected]> wrote: > > >> > i think you should try learn from Plane or Cube6 would be better > > >> > hth > > >> > 2009/9/27 themightyatom <[email protected]> > > >> > > If I want to create geomerty via code in Away3DLite, what would be the > >> > > best strategy? > > >> > > I'm trying to build an applcation to make 3d building plans. > >> > > I've got as far as creating an array of vertices, and an array of > >> > > indices, and I can see how the > >> > > uvcoordinates would work aswell, but what's the easiest way of > >> > > creating an actual 3d object from there? > > >> > > Should I extend Mesh, Obejct3D or mimic a loader? > >> > > I will probably work something out, but I would be very grateful if > >> > > "the creators" or anybody else > >> > > might have some insights... > > >> > > Cheers! > > >> > > PS > > >> > -- > >> > katopzhttp://www.sleepydesign.com > > -- > katopzhttp://www.sleepydesign.com
