My first experiment with Away3D. It's a conversion of a (very very simple)
3D puzzle game I made 9 years ago in  DirectX.
Lots of very over the top Amiga style demo effects and music thrown in,
simply because I like that sort of stuff (so apologies if you don't "get
it")

http://www.photonstorm.com/archives/641/darkcubes-released-retro-16-bit-demoscene-gameyness

Congrats to the Away3D team for building such an awesome (and fast!)
library. I started off with Away3D Lite for this, but as it doesn't have
lights I dropped it in favour of the full-fat version. Thankfully it made
little different to the frame rate, as the game is so simple anyway.

Cheers,

Rich
-- 
AS3: http://www.photonstorm.com / Full Gamer Alchemist
PHP: http://www.corephp.co.uk / Zend Certified Engineer

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