My first experiment with Away3D. It's a conversion of a (very very simple) 3D puzzle game I made 9 years ago in DirectX. Lots of very over the top Amiga style demo effects and music thrown in, simply because I like that sort of stuff (so apologies if you don't "get it")
http://www.photonstorm.com/archives/641/darkcubes-released-retro-16-bit-demoscene-gameyness Congrats to the Away3D team for building such an awesome (and fast!) library. I started off with Away3D Lite for this, but as it doesn't have lights I dropped it in favour of the full-fat version. Thankfully it made little different to the frame rate, as the game is so simple anyway. Cheers, Rich -- AS3: http://www.photonstorm.com / Full Gamer Alchemist PHP: http://www.corephp.co.uk / Zend Certified Engineer
