2009/10/1 David Lenaerts <[email protected]> > This is fun and looks great, good job! :D > Just one bug, if I move the cam down, the shading is off and it shows > independently lit triangles. > > Yeah seems to be a Phong material issue with Directional Lights. No matter where the light is placed you see the tris come through at certain low angles. In all fairness to Away3D I think it's because Cubes are just so flat the Phong doesn't have anything to really work with. Spheres (or proper objects) would have worked better, but that just wasn't the game :)
Cheers, Rich -- AS3: http://www.photonstorm.com / Full Gamer Alchemist PHP: http://www.corephp.co.uk / Zend Certified Engineer
