i count it as challenge :)btw i can guide you about matrix relation between
away3d and lite here

http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/away3d/Away3dMesh.as
http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/away3dlite/Away3DLiteMesh.as

why not be the 1st and got famous?, trust me you can do it! ;)

<http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/>hth

2009/10/7 astrocreep <[email protected]>

>
> hello everyone,
>
> for an upcoming augmented reality project i need to display some very
> complex models. currently i'm testing several 3d engines and away3d
> lite looks very promising! but i can't get the engine to work together
> with the flartoolkit. i tried to port the two classes in the
> “org.libspark.flartoolkit.away3d” package (FLARBaseNode and
> FLARCamera3D), but i did not get them to work :(
>
> has anyone already portet them? or can anybody explain, what is
> exactly done there. i don't really understand the matrix3d stuff
> currently and don't know where to start...
>
> links to the classes:
>
> http://www.libspark.org/browser/as3/FLARToolKit/trunk/src/org/libspark/flartoolkit/away3d?rev=2720
>



-- 
katopz
http://www.sleepydesign.com

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