i count it as challenge :)btw i can guide you about matrix relation between away3d and lite here
http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/away3d/Away3dMesh.as http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/away3dlite/Away3DLiteMesh.as why not be the 1st and got famous?, trust me you can do it! ;) <http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/>hth 2009/10/7 astrocreep <[email protected]> > > hello everyone, > > for an upcoming augmented reality project i need to display some very > complex models. currently i'm testing several 3d engines and away3d > lite looks very promising! but i can't get the engine to work together > with the flartoolkit. i tried to port the two classes in the > “org.libspark.flartoolkit.away3d” package (FLARBaseNode and > FLARCamera3D), but i did not get them to work :( > > has anyone already portet them? or can anybody explain, what is > exactly done there. i don't really understand the matrix3d stuff > currently and don't know where to start... > > links to the classes: > > http://www.libspark.org/browser/as3/FLARToolKit/trunk/src/org/libspark/flartoolkit/away3d?rev=2720 > -- katopz http://www.sleepydesign.com
