see? you are smiling now ;)and you know what? you are the 1st in the world!
(maybe, lol)
just blog it and you already famous! :)

cheer!

2009/10/8 astrocreep <[email protected]>

>
> hi katopz,
>
> thanks fpr your help.
>
> i managed to get a working flarbasenode for away3dlite ;)
> i uploaded it into the filepool.
>
> the flarcamera class didn't need a port. its working when you take a
> simple Camera3D with zoom 16 and focus 50. x, y and z must not be set
> to any other valus. these values are experimental, but i think there
> doing their job quit good.
>
>
> On 7 Okt., 15:24, katopz <[email protected]> wrote:
> > i count it as challenge :)btw i can guide you about matrix relation
> between
> > away3d and lite here
> >
> >
> http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/awa...http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/awa.
> ..
> >
> > why not be the 1st and got famous?, trust me you can do it! ;)
> >
> > <http://jiglibflash.googlecode.com/svn/trunk/fp9/src/jiglib/plugin/>hth
> >
> > 2009/10/7 astrocreep <[email protected]>
> >
> >
> >
> >
> >
> > > hello everyone,
> >
> > > for an upcoming augmented reality project i need to display some very
> > > complex models. currently i'm testing several 3d engines and away3d
> > > lite looks very promising! but i can't get the engine to work together
> > > with the flartoolkit. i tried to port the two classes in the
> > > “org.libspark.flartoolkit.away3d” package (FLARBaseNode and
> > > FLARCamera3D), but i did not get them to work :(
> >
> > > has anyone already portet them? or can anybody explain, what is
> > > exactly done there. i don't really understand the matrix3d stuff
> > > currently and don't know where to start...
> >
> > > links to the classes:
> >
> > >http://www.libspark.org/browser/as3/FLARToolKit/trunk/src/org/libspar.
> ..
> >
> > --
> > katopzhttp://www.sleepydesign.com




-- 
katopz
http://www.sleepydesign.com

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