it's gone for good ;) try chk rev1927 for that canvas ;)
it will be back soon (maybe)

2009/10/9 ben <[email protected]>

>
> ok, Object3D extends Sprite.
> why does the blendMode property do not apply blendmode then ??
>
> for (var i:int;i< 10;i++)
>        {
>                var sp:Sprite = new Sprite();
>                //addChild(sp);
>        var plane:Plane = new Plane();
>        plane.material = btm;
>        plane.name = "plane";
>        Object3D(plane).blendMode = BlendMode.ADD;
>        plane.y = 20;
>        plane.width = 1000;
>        plane.height = 1000;
>        //plane.sortType = MeshSortType.BACK;
>        plane.segmentsW = 8;
>        plane.segmentsH = 8;
>        plane.rotationX = Math.random()*180;
>        plane.rotationY = Math.random()*180;
>        plane.rotationZ = Math.random()*180;
>
>        scene.addChild(plane);
>        }
>



-- 
katopz
http://www.sleepydesign.com

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