it's gone for good ;) try chk rev1927 for that canvas ;) it will be back soon (maybe)
2009/10/9 ben <[email protected]> > > ok, Object3D extends Sprite. > why does the blendMode property do not apply blendmode then ?? > > for (var i:int;i< 10;i++) > { > var sp:Sprite = new Sprite(); > //addChild(sp); > var plane:Plane = new Plane(); > plane.material = btm; > plane.name = "plane"; > Object3D(plane).blendMode = BlendMode.ADD; > plane.y = 20; > plane.width = 1000; > plane.height = 1000; > //plane.sortType = MeshSortType.BACK; > plane.segmentsW = 8; > plane.segmentsH = 8; > plane.rotationX = Math.random()*180; > plane.rotationY = Math.random()*180; > plane.rotationZ = Math.random()*180; > > scene.addChild(plane); > } > -- katopz http://www.sleepydesign.com
